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path: root/src/mesa/main
AgeCommit message (Expand)Author
2009-07-07Cap array elements at 0 when passed an invalid pointer for an array object.Eric Anholt
2009-07-03Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
2009-06-30mesa/dlist: fixes and improvements for material cachingKeith Whitwell
2009-06-30mesa/dlist: don't cache state which may not be replayed on CallListKeith Whitwell
2009-06-30mesa/dlist: invalidate cached dlist compile state after CallListKeith Whitwell
2009-06-30Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuitKeith Whitwell
2009-06-30mesa: remove whitespaceKeith Whitwell
2009-06-30mesa: remove dead constant pointsize code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: remove dead vertex fog code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: fix material inputs in ffvertex_prog.cKeith Whitwell
2009-06-30mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModelKeith Whitwell
2009-06-30mesa: add debug printer for primitive nameKeith Whitwell
2009-06-30mesa/dlist: shortcircuit some redundant statechanges at compile timeKeith Whitwell
2009-06-29mesa: check for ARB_framebuffer_object for GL_TEXTURE_STENCIL_SIZE_EXT queryBrian Paul
2009-06-26mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul
2009-06-26mesa: bump version to 7.5-rc4Brian Paul
2009-06-26glsl: Added gl_shader_state::EmitContReturn fieldBrian Paul
2009-06-22mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcsBrian Paul
2009-06-22mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBSBrian Paul
2009-06-22mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTSBrian Paul
2009-06-22mesa: fix some potential state-restore issues in pop_texture_group()Brian Paul
2009-06-22mesa: create/use a fallback texture when bound texture is incompleteBrian Paul
2009-06-19Always free image offsets memory when re-initializing texture image fields.Michel Dänzer
2009-06-18mesa: protect Elements against multiple definitionsKeith Whitwell
2009-06-17Fast path when rebinding the same texture in single context environmentIan Romanick
2009-06-17mesa: Mark FBOs with compressed color attachments as FBO-incomplete.Eric Anholt
2009-06-17mesa: rework viewport/scissor initialization codeBrian Paul
2009-06-16mesa: fix incorrect viewport clamping in _mesa_set_viewport()Brian Paul
2009-06-15mesa: Always return a value.José Fonseca
2009-06-15mesa: Use appropriate float/integer types.José Fonseca
2009-06-15mesa: Use type modifier for float constants.José Fonseca
2009-06-15mesa: Use integer type with appropriate sign.José Fonseca
2009-06-26Merge branch 'arb_vertex_array_object'Brian Paul
2009-06-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-22mesa: plug in glBindVertexArray, glGenVertexArrays functionsBrian Paul
2009-06-22mesa: enforce the rule that arrays live in VBOs for GL_ARB_vertex_array_objectBrian Paul
2009-06-22mesa: added extension flag for ARB_vertex_array_objectBrian Paul
2009-06-19mesa: implement _mesa_GenVertexArrays() for GL_ARB_vertex_array_objectBrian Paul
2009-06-19mesa: implement _mesa_BindVertexArray()Brian Paul
2009-06-19mesa: move vertex array objects from shared state to per-contextBrian Paul
2009-06-19mesa: regenerated files related to GL_ARB_vertex_array_objectBrian Paul
2009-06-19mesa: make query-related driver fallback functions staticBrian Paul
2009-06-19mesa: make buffer object-related driver fallback functions staticBrian Paul
2009-06-19mesa: create/destroy buffer objects via driver functionsBrian Paul
2009-06-19Merge branch 'ext-provoking-vertex'Brian Paul
2009-06-16Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-15Merge branch 'arb_map_buffer_range'Brian Paul
2009-06-24Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-22mesa: From float type modifier from values to large for singlesIan Romanick
2009-06-12mesa: use larger initial refcount for NullBufferObjBrian Paul