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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2008-10-07
mesa: replace GLuint with GLbitfield to be clearer about usage
Brian Paul
2008-10-07
mesa: protect against segfault in get_fp_input_mask()
Keith Whitwell
2008-10-06
mesa: fix convolve/convolution mix-ups
Brian
2008-10-06
mesa: add missing GLcontext param to _mesa_delete_query().
Brian Paul
2008-10-04
mesa: handle vertex program enabled case also in texenvprogram.c
Keith Whitwell
2008-10-03
mesa: avoid generating constant vertex attributes in fixedfunc programs
Keith Whitwell
2008-10-03
mesa: add new internal state for tracking current vertex attribs
Keith Whitwell
2008-10-03
mesa: shrink texenvprogram state key struct
Keith Whitwell
2008-09-26
mesa: fix temp register allocation problems.
Brian Paul
2008-09-25
mesa: fix/simplify initialization of vertex/fragment program limits
Brian Paul
2008-09-25
mesa: increase MAX_INSTRUCTIONS
Brian Paul
2008-09-25
mesa: fix swizzle failure, fix typo
Brian Paul
2008-09-25
mesa: fix default buffer object access value
Brian Paul
2008-09-17
mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...
Brian Paul
2008-09-16
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-15
mesa: fix MSAA enable state in update_multisample()
Brian Paul
2008-09-15
mesa: remove some assertions that are invalid during context tear-down
Brian Paul
2008-09-15
mesa: get another class of degenerate dlists working
Keith Whitwell
2008-09-05
mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()
Brian Paul
2008-09-04
mesa: improved gl_buffer_object reference counting
Brian Paul
2008-09-04
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-09-04
mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24
Xiang, Haihao
2008-09-02
fix BUFFER_DEPTH/BUFFER_ACCUM mix-up
Brian Paul
2008-09-01
mesa: use CALLOC instead of MALLOC to fix valgrind warning
Brian Paul
2008-08-28
mesa: remove debug code
Brian Paul
2008-08-28
mesa: dynamically grow the fixed function vertex program as needed
Brian Paul
2008-08-28
mesa: bump MAX_INSN to 300
Brian Paul
2008-08-19
mesa: allow for extra per-context init
Brian Paul
2008-08-18
mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1...
Brian Paul
2008-08-12
mesa: texture crop rect state
Brian Paul
2008-08-12
mesa: set point state
Brian Paul
2008-08-08
mesa: fix some feature tests
Brian Paul
2008-08-08
mesa: fix some pixel transfer state tests for depth formats
Brian Paul
2008-08-08
mesa: fix out-of-bounds memory reads in swizzle_copy()
Brian Paul
2008-08-07
mesa: fix glBindTexture comment/error string
Brian Paul
2008-08-06
fix some FBO/texture queries (bug 15296)
Brian Paul
2008-08-03
added null ptr check (fix bug 16959)
Brian Paul
2008-07-25
mesa: fix issues causing warnings on Windows
Brian Paul
2008-07-25
mesa: Mark as XXX unresolved warnings on windows.
Michal Krol
2008-07-24
mesa: move extensions->version code into separate function
Brian Paul
2008-07-24
mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION string
Brian Paul
2008-07-24
mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-21
mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_p
Brian Paul
2008-07-16
mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove GL_TEXTURE_ENV_CO...
Brian Paul
2008-07-15
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-07-14
mesa: comments about vectors vs components
Brian Paul
2008-07-14
mesa: fix stencil state problem when GL_ATI_separate_stencil wasn't enabled
Brian Paul
2008-07-14
mesa: also check for __NetBSD__
Blair Sadewitz
2008-07-09
mesa: check for OpenBSD (bug 15604)
Brian Paul
2008-07-08
mesa: remove debug code
Brian Paul
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