Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-29 | mesa: move pixels==NULL check in glGetTexImage() | Brian Paul | |
2009-10-29 | mesa: consolidate some code in _mesa_GetTexImage() | Brian Paul | |
2009-10-29 | mesa: move, clean-up _mesa_print_texture() | Brian Paul | |
2009-10-29 | mesa: fix some tests in subtexture_error_check2() | Brian Paul | |
Don't use hard-coded compressed block sizes. Update comments and error strings. | |||
2009-10-29 | mesa: remove unneedded is_srgb_teximage() function | Brian Paul | |
Use _mesa_get_format_color_encoding() function instead. | |||
2009-10-29 | glsl: make shader substitution a little better | Brian Paul | |
2009-10-29 | mesa: move declaration to prevent unused var warning | Brian Paul | |
2009-10-29 | mesa: Fix compilation errors and warnings when features are disabled. | Chia-I Wu | |
Some of the fixes are cherry-picked from opengl-es branch. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-29 | mesa/main: Make FEATURE_texture_s3tc follow feature conventions. | Chia-I Wu | |
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-29 | mesa/main: Make FEATURE_texture_fxt1 follow feature conventions. | Chia-I Wu | |
Also remove the unused initialization and GLchan fetch functions. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-29 | mesa/main: Never return NULL in _mesa_get_texstore_func. | Chia-I Wu | |
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-28 | mesa: remove old, unused #define | Brian Paul | |
2009-10-28 | mesa: move some gl_texture_image and gl_renderbuffer fields around | Brian Paul | |
2009-10-28 | mesa: minor code movement | Brian Paul | |
2009-10-28 | Merge branch 'texformat-rework' | Brian Paul | |
Conflicts: src/mesa/drivers/dri/radeon/radeon_fbo.c src/mesa/drivers/dri/s3v/s3v_tex.c src/mesa/drivers/dri/s3v/s3v_xmesa.c src/mesa/drivers/dri/trident/trident_context.c src/mesa/main/debug.c src/mesa/main/mipmap.c src/mesa/main/texformat.c src/mesa/main/texgetimage.c | |||
2009-10-28 | mesa: choose texture format in _mesa_get_fallback_texture() | Brian Paul | |
2009-10-28 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
2009-10-28 | mesa: Fix memory leak if we run out of memory | Vinson Lee | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2009-10-27 | mesa: consolidate _mesa_CompressedTexSubImage[123]DARB() functions | Brian Paul | |
2009-10-27 | mesa: consolidate CompressedTexSubImage1/2/3DARB() error checking | Brian Paul | |
2009-10-27 | mesa: simplify teximage code with get_current_tex_object() | Brian Paul | |
2009-10-27 | mesa: code refactoring to eliminate a switch stmt in bind_buffer_object() | Brian Paul | |
2009-10-27 | mesa: debug code for glBlitFramebuffer() | Brian Paul | |
2009-10-27 | mesa: more texture debug code changes, improvements | Brian Paul | |
2009-10-27 | mesa: minor code clean-up in client_state() | Brian Paul | |
2009-10-27 | mesa: avoid redundant state setting in glClientActiveTexture | Brian Paul | |
Plus add code for verbose/debugging. | |||
2009-10-25 | mesa: choose texture format in core mesa, not drivers | Brian Paul | |
Call the ctx->Driver.ChooseTextureFormat() function from core Mesa's _mesa_[Copy]TexImage functions instead of in the driver functions. One less thing for drivers to do. | |||
2009-10-25 | mesa: remove _mesa_compressed_texture_size_glenum() stub | Brian Paul | |
2009-10-25 | mesa: remove _mesa_compressed_row_stride() | Brian Paul | |
2009-10-25 | mesa: begin removing _mesa_compressed_row_stride() calls | Brian Paul | |
Use equivalent _mesa_format_row_stride() function instead. | |||
2009-10-25 | mesa: simplify texture_row_stride() helper | Brian Paul | |
2009-10-25 | mesa: fix-up error checking related to compressed texture block size | Brian Paul | |
2009-10-25 | mesa: clean-up, simplify compressed texture size checking | Brian Paul | |
2009-10-24 | mesa: remove _mesa_compressed_texture_size() | Brian Paul | |
Use _mesa_format_image_size() instead. | |||
2009-10-24 | mesa: remove ctx->Driver.CompressedTextureSize() hook | Brian Paul | |
It always just called _mesa_compressed_texture_size() anyway. | |||
2009-10-24 | mesa: change compressed texture size calls | Brian Paul | |
Replace calls to ctx->Driver.CompressedTextureSize with calls to _mesa_format_image_size. The former always called the later. | |||
2009-10-24 | mesa: minor clean-ups in _mesa_store_compressed_texsubimage2d() | Brian Paul | |
2009-10-24 | mesa: simplify _mesa_compressed_row_stride(), _mesa_compressed_image_address() | Brian Paul | |
_mesa_compressed_row_stride() can go away soon. _mesa_compressed_image_address() can be generalized and moved to formats.c | |||
2009-10-24 | mesa: s/GLuint/gl_format/ | Brian Paul | |
2009-10-24 | mesa: move assertion after declaration | Brian Paul | |
2009-10-24 | mesa: remove hard-coded block sizes | Brian Paul | |
2009-10-24 | mesa: added _mesa_get_format_block_size() | Brian Paul | |
2009-10-24 | mesa: added _mesa_get_format_name() | Brian Paul | |
2009-10-24 | mesa: additional comments in format code | Brian Paul | |
2009-10-23 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
2009-10-23 | mesa: simplify att->CubeMapFace assignment | Brian Paul | |
2009-10-23 | mesa: rework error checking code for glGetCompressedTexImage() | Brian Paul | |
Do all error checking in new getcompressedteximage_error_check() func. Move some additional PBO checks out of the driver fallbacks into the error checking functions. | |||
2009-10-23 | mesa: remove misplaced VERBOSE_TEXTURE tests | Brian Paul | |
2009-10-23 | mesa: more detailed error messages in fbo code | Brian Paul | |
2009-10-23 | mesa: remove FBO texture depth/stencil test | Brian Paul | |
The texture format should not be checked until validation time since the format might be changed by a subsequent glTexImage() call. |