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2004-12-02Fix some warningsAlan Hourihane
2004-11-27Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
2004-11-27remove _glapi_add_entrypoint() calls, they're already in context.cBrian Paul
2004-11-27add a few functions in add_newer_entrypoints()Brian Paul
2004-11-27Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul
alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
2004-11-27use new PUBLIC macro for symbol exportBrian Paul
2004-11-27clean up code related to dispatch table initializationBrian Paul
2004-11-27use _glapi_procBrian Paul
2004-11-27fix typo, update version/dateBrian Paul
2004-11-27remove the GLAPI/GLAPIENTRY defines - they're already in gl.hBrian Paul
2004-11-27Removed GLCALLBACK stuff - apparently never used anywhere.Brian Paul
Removed GLWINAPI stuff - only used (unnecessarily?) in enums.c
2004-11-25Some new comments, clean-up formatting, etc.Brian Paul
2004-11-25Started some assorted clean-ups in #defines, typedefs, etc.Brian Paul
Next: move all the Windows/WGL stuff into the drivers/windows/ directory.
2004-11-23update _mesa_store_teximageXd() comments and minor code clean-upBrian Paul
2004-11-22Don't allow queries/etc of buffer object 0 - it's invisible to users.Brian Paul
Misc clean-ups.
2004-11-22added GL_RED/GREEN/BLUE to is_color_format()Brian Paul
2004-11-22handle ENABLE_BIT for EXT_stencil_two_sideDaniel Borca
2004-11-15use float constantsDaniel Borca
2004-11-15use parentheses to avoid warningDaniel Borca
2004-11-12added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device driversDaniel Borca
2004-11-12pop(stencil) for EXT_stencil_two_sideDaniel Borca
2004-11-10GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul
and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions.
2004-11-09added a comment and assertion in _mesa_clip_drawpixels() for PixelZoomBrian Paul
2004-11-09added _mesa_clip_drawpixels() and _mesa_clip_readpixels()Brian Paul
2004-11-08Remove need for defining _MSC_VER when building Mesa for windows withBrian Paul
a non MS C compiler (MinGW). (Gregor Anich)
2004-11-01cleaned up the mess a bitDaniel Borca
2004-10-31don't advertise GL_ARB_vertex/fragment_shader until they're doneBrian Paul
2004-10-31added a cast to ADD_POINTERS macroBrian Paul
2004-10-31indentation fixBrian Paul
2004-10-31Use the _mesa_scale_and_bias_rgba() function in the convolution functions.Brian Paul
Minor clean-ups.
2004-10-31PBO support for gl[Get]PixelMap functionsBrian Paul
2004-10-31PBO support for glColorTable, glColorSubTable, glGetColorTable, etc.Brian Paul
2004-10-31PBO support for glConvolutionFilter1D/2D, glGetConvolutionFilter, etc.Brian Paul
2004-10-31updated for PBOsBrian Paul
2004-10-31glPolygonStipple() and glGetPolygonStipple() updated for PBOs.Brian Paul
2004-10-31PBO support for glGetCompressedTexImage().Brian Paul
2004-10-31glGetTexImage() now works with PBOs.Brian Paul
2004-10-31Map/Unmap PBO as needed so that the texstore routines can work withBrian Paul
hardware-based PBOs in the future.
2004-10-31Remove redundant error checking.Brian Paul
Added _mesa_buffer_unmap(). Minor clean-ups.
2004-10-29decoder "width" parameter represents "stride-in-pixels"Daniel Borca
2004-10-29VertexAttrib3svNV was incorrectBrian Paul
2004-10-28Use the generic __amd64__, instead of __AMD64__ which has to be defined by hand.Eric Anholt
2004-10-27fill api entries for ARB_shader_objects and ARB_vertex_shaderMichal Krol
2004-10-27add entries for extensions ARB_shader_objects, ARB_fragment_shader andMichal Krol
ARB_vertex_shader
2004-10-27add FEATURE flags for ARB_shader_objects, ARB_vertex_shader andMichal Krol
ARB_fragment_shader
2004-10-24Bug #1682: Mesa core code that gets linked into DRI drivers should never callAdam Jackson
through the GL API directly, but should instead use the GL_CALL macro.
2004-10-18changed _mesa_rescale_teximage2d to allow rescaling of padded imagesDaniel Borca
2004-10-18added dstRowStride to dxtCompressTexFuncExt;Daniel Borca
good for subimages, padded images and such. NB: intentionally, this is the last parameter, to avoid breaking the current API! adding a new parameter is not harmful, at worst it will be ignored, since all platforms use a CDECL calling convention.
2004-10-18use RowStride instead of Width in texel fetchers.Daniel Borca
changed some pointers to be (char *) instead of (long)
2004-10-16Add support for OES_read_format. As soon as glext.h is updated with theIan Romanick
enums for this extension, the changes to gl.h can be removed.