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2008-09-11Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell
A first attempt at moving gallium onto a branch directly off master... It will be interesting to see how much work this takes to get running. Have resolved the conflicts semi-arbitarily, not compiled or tested. Conflicts: .gitignore Makefile configs/config.mgw configs/darwin configs/darwin-x86ppc configs/default configs/freebsd-dri configs/linux-dri configs/linux-dri-xcb configs/linux-fbdev configs/linux-static configs/linux-x86-64-static configs/linux-x86-static doxygen/Makefile include/GL/gl.h progs/demos/Makefile progs/demos/descrip.mms progs/demos/texenv.c progs/egl/.gitignore progs/egl/Makefile progs/glsl/.gitignore progs/glsl/Makefile progs/glsl/convolutions.c progs/samples/Makefile.mgw progs/tests/.gitignore progs/trivial/.gitignore progs/trivial/point-param.c progs/trivial/tri.c progs/xdemos/.gitignore progs/xdemos/glthreads.c src/egl/drivers/demo/Makefile src/egl/drivers/dri/Makefile src/egl/main/Makefile src/glu/Makefile src/glu/sgi/Makefile src/glu/sgi/Makefile.mgw src/glut/glx/Makefile.mgw src/glut/os2/WarpWin.cpp src/glut/os2/glut_cindex.cpp src/glut/os2/glut_gamemode.cpp src/glut/os2/glut_win.cpp src/glut/os2/glut_winmisc.cpp src/glut/os2/os2_glx.cpp src/glut/os2/os2_menu.cpp src/glut/os2/os2_winproc.cpp src/glw/Makefile src/glx/x11/dri_glx.c src/glx/x11/glxext.c src/mesa/Makefile src/mesa/Makefile.mgw src/mesa/descrip.mms src/mesa/drivers/beos/Makefile src/mesa/drivers/common/descrip.mms src/mesa/drivers/common/driverfuncs.c src/mesa/drivers/directfb/Makefile src/mesa/drivers/dri/Makefile.template src/mesa/drivers/dri/common/dri_bufmgr.c src/mesa/drivers/dri/common/dri_bufmgr.h src/mesa/drivers/dri/common/dri_util.c src/mesa/drivers/dri/common/extension_helper.h src/mesa/drivers/dri/common/mmio.h src/mesa/drivers/dri/common/utils.c src/mesa/drivers/dri/common/utils.h src/mesa/drivers/dri/glcore/Makefile src/mesa/drivers/dri/i810/i810screen.c src/mesa/drivers/dri/i915/intel_ioctl.c src/mesa/drivers/dri/i915/intel_ioctl.h src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/server/i830_common.h src/mesa/drivers/dri/i915/server/i830_dri.h src/mesa/drivers/dri/i965/intel_screen.c src/mesa/drivers/dri/i965/server/i830_common.h src/mesa/drivers/dri/i965/server/i830_dri.h src/mesa/drivers/dri/mach64/mach64_screen.c src/mesa/drivers/dri/nouveau/nouveau_context.h src/mesa/drivers/dri/nouveau/nouveau_fifo.c src/mesa/drivers/dri/nouveau/nouveau_fifo.h src/mesa/drivers/dri/nouveau/nouveau_screen.c src/mesa/drivers/dri/nouveau/nouveau_screen.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/savage/savageioctl.h src/mesa/drivers/fbdev/Makefile src/mesa/drivers/osmesa/Makefile src/mesa/drivers/osmesa/descrip.mms src/mesa/drivers/x11/Makefile src/mesa/drivers/x11/descrip.mms src/mesa/drivers/x11/xm_dd.c src/mesa/glapi/glapi.c src/mesa/glapi/glthread.c src/mesa/main/api_validate.c src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/main/bufferobj.h src/mesa/main/buffers.c src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/descrip.mms src/mesa/main/drawpix.c src/mesa/main/enums.c src/mesa/main/fbobject.c src/mesa/main/glheader.h src/mesa/main/imports.c src/mesa/main/mipmap.c src/mesa/main/mm.c src/mesa/main/mm.h src/mesa/main/mtypes.h src/mesa/main/points.c src/mesa/main/sources src/mesa/main/state.c src/mesa/main/texcompress_fxt1.c src/mesa/main/texenvprogram.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/texstore.c src/mesa/math/descrip.mms src/mesa/shader/arbprogram.c src/mesa/shader/descrip.mms src/mesa/shader/prog_execute.c src/mesa/shader/prog_statevars.c src/mesa/shader/prog_statevars.h src/mesa/shader/prog_uniform.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/shader_api.c src/mesa/shader/slang/descrip.mms src/mesa/shader/slang/library/slang_vertex_builtin_gc.h src/mesa/sources src/mesa/swrast/descrip.mms src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_fragprog.c src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast_setup/descrip.mms src/mesa/tnl/descrip.mms src/mesa/tnl/t_context.h src/mesa/tnl/t_vp_build.c src/mesa/tnl/tnl.h src/mesa/vbo/descrip.mms src/mesa/vbo/vbo_context.c src/mesa/vbo/vbo_exec_array.c src/mesa/x86-64/xform4.S src/mesa/x86/rtasm/x86sse.c src/mesa/x86/rtasm/x86sse.h windows/VC6/progs/glut/glut.dsp windows/VC7/mesa/gdi/gdi.vcproj windows/VC7/mesa/glu/glu.vcproj windows/VC7/mesa/mesa.sln windows/VC7/mesa/mesa/mesa.vcproj windows/VC7/mesa/osmesa/osmesa.vcproj windows/VC7/progs/glut/glut.vcproj windows/VC8/mesa/gdi/gdi.vcproj windows/VC8/mesa/glu/glu.vcproj windows/VC8/mesa/mesa.sln windows/VC8/mesa/mesa/mesa.vcproj windows/VC8/progs/glut/glut.vcproj
2008-08-25mesa: set version string to 7.3-develBrian Paul
2008-08-21Call _ae_update_state when array enable state changesKrzysztof Czurylo
Basically, the application enables client vertex and color arrays, renders something, then disables color array, and renders something else (using vertex array only). Even though the color array is disabled (and the pointer is no longer valid), the driver still tries to read color data from this array (which results in an exception). This is because enabling/disabling array does not trigger _ae_update_state() and the list of enabled arrays is not updated. _ae_update_state() it's called on the first state validation only (as all the "dirty" flags are set at the beginning). Any further change to client arrays' state has no effect.
2008-08-21Flush vertices when updating texObj->GenerateMipmap state.Eric Anholt
Caught by texturing/gen-teximage test in piglit.
2008-08-19mesa: allow for extra per-context initBrian Paul
2008-08-18mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug ↵Brian Paul
17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function.
2008-08-18mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug ↵Brian Paul
17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function.
2008-08-16prep for 7.1 rc4Brian Paul
2008-08-12mesa: texture crop rect stateBrian Paul
2008-08-12mesa: set point stateBrian Paul
2008-08-08mesa: fix some feature testsBrian Paul
2008-08-08mesa: fix some pixel transfer state tests for depth formatsBrian Paul
2008-08-08mesa: fix out-of-bounds memory reads in swizzle_copy()Brian Paul
2008-08-08mesa: fix out-of-bounds memory reads in swizzle_copy()Brian Paul
2008-08-07mesa: fix glBindTexture comment/error stringBrian Paul
2008-08-07mesa: fix glBindTexture error string (bug 17005)Brian Paul
2008-08-06mesa: fix comment about texture targets (bug 17005)Brian Paul
2008-08-06fix some FBO/texture queries (bug 15296)Brian Paul
2008-08-06fix some FBO/texture queries (bug 15296)Brian Paul
2008-08-03added null ptr check (fix bug 16959)Brian Paul
2008-08-03added null ptr check (fix bug 16959)Brian Paul
2008-07-29mesa: fix issues causing warnings on WindowsBrian Paul
2008-07-29mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-29mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_pBrian Paul
2008-07-29mesa: implement grammar/parsing for precision/invariant syntaxBrian Paul
Plus, fix some issues with pre-defined preprocessor symbols and version checking.
2008-07-29disable GL_ARB_shading_language_120 until 1.20 features are completeBrian Paul
2008-07-25mesa: fix issues causing warnings on WindowsBrian Paul
2008-07-25mesa: Mark as XXX unresolved warnings on windows.Michal Krol
2008-07-24mesa: move extensions->version code into separate functionBrian Paul
2008-07-24mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION stringBrian Paul
2008-07-24mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-24mesa: move extensions->version code into separate functionBrian Paul
2008-07-24mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION stringBrian Paul
2008-07-21mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_pBrian Paul
2008-07-16mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove ↵Brian Paul
GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE Issues found by Bob Ellison.
2008-07-16mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove ↵Brian Paul
GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE Issues found by Bob Ellison.
2008-07-15mesa: check for __INTERIX to typedef uintptr_tBlair Sadewitz
2008-07-15mesa: Silence compiler warnings on Windows.Michal Krol
2008-07-14mesa: comments about vectors vs componentsBrian Paul
2008-07-14mesa: fix stencil state problem when GL_ATI_separate_stencil wasn't enabledBrian Paul
In glStencilFunc/Op/Mask() set both the front and back-face state, unless GL_EXT_stencil_two_side is enabled. Before, we only set the front+back state if GL_ATI_separate_stencil was enabled. Ultimately, we probably should remove GL_EXT_stencil_two_side since it's incompatible with GL 2.x.
2008-07-14mesa: fix stencil state problem when GL_ATI_separate_stencil wasn't enabledBrian Paul
In glStencilFunc/Op/Mask() set both the front and back-face state, unless GL_EXT_stencil_two_side is enabled. Before, we only set the front+back state if GL_ATI_separate_stencil was enabled. Ultimately, we probably should remove GL_EXT_stencil_two_side since it's incompatible with GL 2.x.
2008-07-14mesa: also check for __NetBSD__Blair Sadewitz
2008-07-14mesa: also check for __NetBSD__Blair Sadewitz
2008-07-09mesa: check for OpenBSD (bug 15604)Brian Paul
cherry-picked from master
2008-07-09mesa: check for OpenBSD (bug 15604)Brian Paul
2008-07-08mesa: remove debug codeBrian Paul
2008-07-08mesa: remove debug codeBrian Paul
2008-07-08bump version to rc3Brian Paul
2008-07-08mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul
The old implementation could overwrite the caller's param buffer.
2008-07-08mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul
The old implementation could overwrite the caller's param buffer.