Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-06 | es: Ignores | Jakob Bornecrantz | |
2010-05-05 | mesa: fpclassify dummy definition not needed on Mac OS X. | Vinson Lee | |
2010-05-04 | mesa: remove some color index code | Brian Paul | |
2010-05-04 | mesa: remove unused renderbuffer adaptor code | Brian Paul | |
2010-05-04 | mesa: remove renderbuffer adaptor calls | Brian Paul | |
Was only used for OSMesa but no longer needed. | |||
2010-05-05 | mesa: Fix build of ES overlay. | Chia-I Wu | |
ES overlay is built with FEATURE_ES1 or FEATURE_ES2, and is built without FEATURE_GL. Fix the build by always building OpenGL ES sources, but test for FEATURE_ES1 or FEATURE_ES2. Also, define symbols that are missing because FEATURE_GL is not defined. | |||
2010-05-04 | mesa: add a dummy definition for fpclassify() if needed | Brian Paul | |
2010-05-04 | mesa: remove trailing comma in enum list | Brian Paul | |
Some compilers complain about this. | |||
2010-05-03 | mesa: Only initialize TNL for OpenGL | Kristian Høgsberg | |
2010-05-03 | mesa: Only initialize save dispatch table for OpenGL | Kristian Høgsberg | |
2010-05-03 | mesa: increase MAX_DRAW_BUFFERS to 8 | Brian Paul | |
Required for GL 3.x | |||
2010-05-02 | mesa: Include api_exec.h in dlist.c. | Vinson Lee | |
Fixes _mesa_alloc_dispatch_table implicit declaration warning. | |||
2010-05-02 | mesa: Include mfeatures.h before testing feature macros | Kristian Høgsberg | |
2010-05-02 | mesa: #ifdef out more remap_table related code when disabled. | José Fonseca | |
Seems to get everything building again here. | |||
2010-05-02 | Merge branch 'gles2-2' | Kristian Høgsberg | |
Conflicts: src/mesa/drivers/dri/common/dri_util.h | |||
2010-05-02 | mesa: s/sprintf/_mesa_snprintf/ | Vinson Lee | |
2010-04-28 | glapi: Regenerate enums.c for all APIs | Kristian Høgsberg | |
2010-04-28 | mesa: Drop unused _mesa_init_drawtex_dispatch() | Kristian Høgsberg | |
2010-04-28 | mesa: Move drawtex functionality to main/ | Kristian Høgsberg | |
2010-04-28 | mesa: Move glQueryMatrixxOES() implementation to core mesa | Kristian Høgsberg | |
2010-04-28 | mesa: Move GLES1 texgen functions to texgen.c | Kristian Høgsberg | |
2010-04-28 | mesa: Move support for paletted textures to main/teximage.c | Kristian Høgsberg | |
2010-04-28 | mesa: Handle GL_TEXTURE_GEN_STR_OES in _mesa_Enable() | Kristian Høgsberg | |
2010-04-27 | mesa: Move get_es*.c to main/ | Kristian Høgsberg | |
2010-04-27 | es: Prefix the get* functions with _es1/2 so they don't conflict | Kristian Høgsberg | |
2010-04-27 | mesa: Move GL_RGB565 workaround into fbobject.c | Kristian Høgsberg | |
2010-04-27 | mesa: Move GLES2 shader stubs to main/shaders.c | Kristian Høgsberg | |
2010-04-27 | mesa: Move api_exec_es*.c into mesa/main | Kristian Høgsberg | |
This requires renaming a few functions to have unique names so that they can all live within the same driver. | |||
2010-04-27 | mesa: Move references to main/remap_helper.h to api_exec.c | Kristian Høgsberg | |
2010-04-22 | mesa: Move struct _glapi_table allocation out of context.c | Kristian Høgsberg | |
We now allocate the table from api_exec.c and dlist.c where we fill out the table. This way, context.c doesn't need to know the actual contents of struct _glapi_table. | |||
2010-04-22 | mesa: Compute extension string according to API | Kristian Høgsberg | |
We can now stop special casing glGetString() and drop specials_es*.c. | |||
2010-04-22 | es2: Move over es2 code to compute extensions | Kristian Høgsberg | |
2010-04-22 | main: Report GL_SHADING_LANGUAGE_VERSION according to API | Kristian Høgsberg | |
2010-04-22 | mesa: Compute GL version according to API | Kristian Høgsberg | |
2010-04-22 | mesa: Move API specific context intialization into context.c | Kristian Høgsberg | |
2010-04-22 | mesa: Track the OpenGL API we're implementing in the context | Kristian Høgsberg | |
This introduces a new way to create or initialize a context: _mesa_create_context_for_api and _mesa_initialize_context_for_api which in addition to the current arguments take an api enum to indicate which OpenGL API the context should implement. At this point the API field in GLcontext isn't used anywhere, but later commits will key certain functionality off of it. The _mesa_create_context and _mesa_initialize_context functions are kept in place as wrappers around the *_for_api versions, passing in API_OPENGL to get the same behavior as before. | |||
2010-04-20 | mesa: do version checking for GL 3.x queries | Brian Paul | |
2010-04-20 | mesa: API and state for GL 3.1 primitive restart | Brian Paul | |
2010-04-20 | mesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK query | Brian Paul | |
2010-04-20 | mesa: remove some comments | Brian Paul | |
2010-04-20 | mesa: better, smaller error handling code for glGet*() | Brian Paul | |
get.o is about 17% smaller. | |||
2010-04-20 | mesa: better, smaller error handling code for glEnable/Disable/IsEnabled() | Brian Paul | |
Use a goto instead of replicating the _mesa_error() call many times. enable.o is about 15% smaller. | |||
2010-04-20 | mesa: raise GL_INVALID_OPERATION for glReadPixels(GL_COLOR_INDEX) | Brian Paul | |
We no longer support CI-mode color buffers so this is always an error. | |||
2010-04-29 | mesa: added _mesa_print_framebuffer() for debugging | Brian Paul | |
2010-04-27 | mesa: move/rename is_depth_or_stencil_format() | Brian Paul | |
Put it with other, similar functions. | |||
2010-04-26 | mesa: start adding GL 3.1 signed normalized texture formats | Brian Paul | |
2010-04-23 | mesa: simplify some code in _mesa_generate_mipmap() | Brian Paul | |
2010-04-23 | mesa: make is_compressed_format() non-static | Brian Paul | |
2010-04-23 | mesa: faster, simpler is_compressed_format() | Brian Paul | |
2010-04-22 | mesa: sort texel fetch/store table by format index | Brian Paul | |