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2001-03-03changed AlphaFunc() ref from GLclampf to GLchanBrian Paul
2001-03-02fixed _mesa_getenv() weirdnessBrian Paul
2001-02-28removed some bogus error checksBrian Paul
2001-02-28GLvisual inside GLframebuffer is no longer a pointer, copy the struct instead.Brian Paul
Added context/drawbuffer visual config sanity checking in _mesa_make_current2(). Added some 'const' keywords.
2001-02-27fixed glitches in error checking of imaging extensionsBrian Paul
2001-02-27signal _NEW_TEXTURE in all teximage functionsBrian Paul
2001-02-27colortable w/ size=0 wasn't handled correctlyBrian Paul
2001-02-27Initialize Line._WidthKeith Whitwell
2001-02-27more tweaksBrian Paul
2001-02-27minor extension tweaksBrian Paul
2001-02-26Disable most extensions by default. Drivers should enable them as needed.Brian Paul
Renamed gl_*() functions as _mesa_*().
2001-02-26fixed extension checking in _mesa_BlendEquation()Brian Paul
2001-02-26tiny change to a gl_problem() callBrian Paul
2001-02-26added a cube map error checkBrian Paul
2001-02-24Template workKeith Whitwell
2001-02-22 Committing in .Jouk Jansen
Modified Files: Mesa/src/descrip.mms old files removed/ new files included in VMS makefile ----------------------------------------------------------------------
2001-02-21fixed GL_LUMINANCE_ALPHA bug in fetch_2d_texel()Brian Paul
2001-02-20Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.Brian Paul
Added some const keywords in the s/w texturing code.
2001-02-19Updated Driver.CopyTexImage[12]D and Driver.CopyTexSubImage[123]D functionsBrian Paul
so they work like the other teximage functions. Added fallback routines to texstore.c for drivers to use.
2001-02-17Changed FetchTexel() function pointer arguments.Brian Paul
Implemented glGetTexImage(format=GL_COLOR_INDEX). Changed _mesa_unpack_depth_span() args. Minor changes/clean-ups in mtypes.h. Histogram counter component sizes were wrong.
2001-02-17Work in glGetTexImage() to return GL_COLOR_INDEX images.Brian Paul
Prototype code for GL_SGIX_depth_texture / more flexible teximage code.
2001-02-16moved depth/index/stencil span packing into image.cBrian Paul
2001-02-16Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR whenKeith Whitwell
texturing is not enabled, and without requiring the two colors be added externally. As a part of this, collapsed the decomposition of quads into triangles inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch]. Removed checks on texture state from t_vb_light.c, which was previously required by swrast. Moved the t_dd_ templates to a new directory.
2001-02-16Fixed conform problems with recent material tracking change.Keith Whitwell
Remove redundant 'update_materials' stage. Fix conform segfault with seperate specular colors in mustpass.c. These tests still fail, however.
2001-02-15Fix propogation of material values in VB's that don't reach the lightingKeith Whitwell
stage. (Materials now treated more like colors, etc.). Continue whipping the dd templates into shape. Remove old NormalLength code; may come back as a driver helper, but not useful for, eg. hardware t&l drivers.
2001-02-13fixed bug in gl_validate_all_lighting_tables() found with CI mode ↵Brian Paul
conformance tests
2001-02-13removed bogus assertionsBrian Paul
2001-02-13gl_error clean-upsBrian Paul
2001-02-12added debug assertions to be sure drivers initialize all required function ↵Brian Paul
pointers
2001-02-09minor updates to sync w/ XFree86 changesBrian Paul
2001-02-07GLchan fixesBrian Paul
2001-02-07fixed texel indexing bug in _mesa_GetTexImage()Brian Paul
2001-02-07added some code for proxy texture testsBrian Paul
2001-02-07 VMS compile updateJouk Jansen
2001-02-07remove unused functionsBrian Paul
2001-02-07made some changes to the initialization of gl_texture_image fieldsBrian Paul
2001-02-06added a number of debugging tests to be sure drivers handle texture images ↵Brian Paul
correctly
2001-02-06Overhaul of texture image handling.Brian Paul
1. gl_texture_image struct's Data pointer points to images in driver's format. 2. Added FetchTexel() function pointer to struct gl_texture_image. 3. Changed Driver Tex[Sub]Image functions, return void now. 4. Texture storage/fetch code in new texstore.c file. 5. Removed texture.[ch] - functions moved to state.c Note: FX driver updates not finished yet.
2001-02-06added _mesa_adjust_image_for_convolution()Brian Paul
2001-02-06Use a lookup table to compute exponents in tnl fogging code. SlightlyKeith Whitwell
clean up the shine table lookup macro.
2001-02-05replaced frustrum with frustumBrian Paul
2001-02-05 Committing in .Jouk Jansen
Modified Files: Mesa/src/descrip.mms Updated VMS make-files ----------------------------------------------------------------------
2001-02-03Some more work on interal debugging, timing routines for things thatGareth Hughes
will have implementations in assembly code. To come: texture image conversions, more of internal T&L pipeline and so on.
2001-01-31 Committing in .Jouk Jansen
Modified Files: Mesa/src/descrip.mms Updates VMS compile-support ----------------------------------------------------------------------
2001-01-30added packed types to glGetMinMax and glGetHistogram error checksBrian Paul
2001-01-29GL_SHADE_MODEL wasn't popped correctlyBrian Paul
2001-01-29removed unused varsBrian Paul
2001-01-29Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell
functions from core mesa -- if drivers need these fallbacks they must now call them themselves. Introduced hooks for clip-vertex-interpolation and the rendering of clipped lines and polygons. Allows drivers to interpolate their hardware-format vertices directly. Used in dri drivers to replace fastpath code. Slight optimizations to pipeline build/run routines.
2001-01-24redo _mesa_PopAttrib() to call Mesa state functions so derived state is updatedBrian Paul
2001-01-24removed the unused/broken GL_PGI_misc_hints extensionBrian Paul