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2010-12-23mesa: Assert format is not MESA_FORMAT_COUNT in _mesa_format_to_type_and_comps.Vinson Lee
The case of format being MESA_FORMAT_COUNT should never occur.
2010-12-23mesa: Assert _mesa_DeleteFragmentShaderATI doesn't ever free static DummyShader.Vinson Lee
2010-12-23mesa: Fix #ifdef typo in _mesa_format_to_type_and_comps.Vinson Lee
According to the comment, the warning should be for debug builds.
2010-12-23mesa: fix texel store functions for some float formatsMarek Olšák
These are copy-paste errors obviously.
2010-12-23mesa: implement new texture format I16Marek Olšák
2010-12-23mesa: implement new texture format L16Marek Olšák
2010-12-23mesa: implement new texture format A16Marek Olšák
2010-12-23mesa: implement new texture format AL44Marek Olšák
Radeon GPUs can do this. R600 can even do render-to-texture. Packing and extracting aren't implemented, but we shouldn't hit them (I think). Tested with swrast, softpipe, and r300g.
2010-12-23mesa: implement new texture format ARGB2101010Marek Olšák
Radeon GPUs do support GL_RGB10_A2.
2010-12-18mesa: fix queryobj whitespace.Dave Airlie
Had done this before pushing but forgot to amend, doh.
2010-12-18mesa/swrast/st: add ARB_occlusion_query2 support.Dave Airlie
This gets my vote for most pointless extension of all time, I'm guessing some driver could possibly optimise for this instead of counting it might just get a true/false, but I'm not really sure. need this to eventually advertise 3.3 despite its total uselessness. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-12-16Remove OES_compressed_paletted_texture from the ES2 extension list.Kenneth Graunke
We don't support it.
2010-12-13mesa, st/mesa: disable GL_ARB_geometry_shader4Brian Paul
The new GLSL compiler doesn't support geom shaders yet so disable the GL_ARB_geometry_shader4 extension. Undo this when geom shaders work again. NOTE: This is a candidate for the 7.10 branch.
2010-12-10mesa: Don't assertion fail for _mesa_get_format_name(MESA_FORMAT_NONE)Eric Anholt
2010-12-10mesa: enable GL_ARB_draw_instanced for software driversBrian Paul
2010-12-09mesa: allow GLfixed arrays for OpenGL ES 2.0Shuang He
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-12-09mesa: Fix glTexCoordPointer with type GL_FIXED.Chia-I Wu
GL_FIXED is also a legal type for glTexCoordPointer.
2010-12-09mesa: Fix GL_FIXED arrays.Chia-I Wu
It is broken since 433e5e6defc85d8b1d6262aff990e3f5a8b37027.
2010-12-08mesa: simplify target checking for TexImage functionsBrian Paul
2010-12-08mesa: revamp error checking for compressed texture imagesBrian Paul
Simplify some code, remove unneeded checks, etc.
2010-12-08mesa: add PROGRAM_SYSTEM_VALUE and related tokensBrian Paul
System values are shader inputs which don't necessarily change from vertex to vertex or fragment to fragment. gl_InstanceID and gl_FrontFacing are examples.
2010-12-08mesa: Do not advertise GL_OES_texture_3D.Chia-I Wu
GL_OES_texture_3D has a GLSL counterpart. Since it is not implemented, GL_OES_texture_3D should not be advertised.
2010-12-08vbo: Fix GLES2 glVertexAttrib.Chia-I Wu
Attribute 0 has no special meaning in GLES2. Add VertexAttrib4f_nopos for that purpose and make _es_VertexAttrib* call the new function. Rename _vbo_* to _es_* to avoid confusion. These functions are only used by GLES, and now some of them (_es_VertexAttrib*) even behave differently than vbo_VertexAttrib*.
2010-12-07mesa: make _mesa_test_proxy_teximage() easier to readBrian Paul
2010-12-07mesa: consolidate glCompressedTexImage1/2/3D() functionsBrian Paul
2010-12-07mesa: consolidate glCopyTexSubImage1/2/3D() functionsBrian Paul
2010-12-07mesa: consolidate glCopyTexImage1/2D() codeBrian Paul
2010-12-07mesa: consolidate the glTexSubImage1/2/3D() functionsBrian Paul
2010-12-07mesa: simplify proxy texture code in texture_error_check()Brian Paul
2010-12-07mesa: Clean up header file inclusion in viewport.h.Vinson Lee
2010-12-07mesa: Clean up header file inclusion in varray.h.Vinson Lee
2010-12-07mesa: Clean up header file inclusion in transformfeedback.h.Vinson Lee
2010-12-07mesa: Clean up header file inclusion in texrender.h.Vinson Lee
2010-12-06mesa: consolidate glTexImage1/2/3D() codeBrian Paul
Something similar could be done for glCopyTex[Sub]Image() and the compressed texture image functions as well.
2010-12-06mesa: set gl_texture_object::_Complete=FALSE in incomplete()Brian Paul
2010-12-06mesa: test for cube map completeness in glGenerateMipmap()Brian Paul
The texture is not cube complete if the base level images aren't of the same size and format. NOTE: This is a candidate for the 7.9 branch.
2010-12-04mesa: Clean up header file inclusion in texobj.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texgetimage.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texformat.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texenvprogram.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texcompress_s3tc.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texcompress.h.Vinson Lee
2010-12-03mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUMBrian Paul
In find_value() check if we've hit the 0th/invalid entry before checking if the pname matches. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31987 NOTE: This is a candidate for the 7.9 branch.
2010-12-03mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment typeBrian Paul
If querying the default/window-system FBO's attachment type, return GL_FRAMEBUFFER_DEFAULT (per the GL_ARB_framebuffer_object spec). See http://bugs.freedesktop.org/show_bug.cgi?id=31947 NOTE: This is a candidate for the 7.9 branch.
2010-12-03mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME queryBrian Paul
Return 0 instead of generating an error. See http://bugs.freedesktop.org/show_bug.cgi?id=30993 Note that piglit fbo-getframebufferattachmentparameter-01 still does not pass. But Mesa behaves the same as the NVIDIA driver in this case. Perhaps the test is incorrect. NOTE: This is a candidate for the 7.9 branch.
2010-12-02mesa: replace more MAX_WIDTH stack allocations with heap allocationsBrian Paul
2010-12-02mesa: replace large/MAX_WIDTH stack allocations with heap allocationsBrian Paul
2010-12-02mesa: replace large/MAX_WIDTH stack allocations with heap allocationsBrian Paul
2010-12-02mesa: Temporary hack to prevent stack overflow on windowsJosé Fonseca
e.g. st_readpixels is trying to alloca() an huge ammount of memory from the stack.
2010-12-02mesa: Add getters for ARB_copy_buffer's attachment points.Eric Anholt
Fixes more complaints by oglconform.