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2010-01-17mesa: Remove unnecessary header from texobj.c.Vinson Lee
2010-01-17mesa: Remove unnecessary header from texparam.c.Vinson Lee
2010-01-17mesa: Remove unnecessary headers from texstate.c.Vinson Lee
2010-01-17mesa: Use preprocessor to comment out code.Vinson Lee
2010-01-17mesa: Remove unnecessary headers from vtxfmt.c.Vinson Lee
2010-01-12Merge branch 'master' into opengl-es-v2Chia-I Wu
Conflicts: src/mesa/main/dd.h
2010-01-05mesa: added GL_MAJOR_VERSION and GL_MINOR_VERSION queriesBrian Paul
New in GL 3.0.
2010-01-05mesa: call _mesa_compute_version() to set context's version infoBrian Paul
2010-01-05mesa: added _mesa_compute_version() in new version.c fileBrian Paul
2010-01-05mesa: added version fields to GLcontextBrian Paul
2010-01-05mesa: bump version to 7.7.1-DEVELBrian Paul
2010-01-04mesa: added _mesa_[Get]TexParameterI[u]iv() functionsBrian Paul
New in GL 3.0. Primarily meant for setting int/uint-valued texture border color. Not plugged into dispatch table yet.
2010-01-04mesa: make texture BorderColor a union of float/int/uintBrian Paul
When we have integer-valued texture formats, the texture border color must also store integer and uint values. With GL 3.0, the new glTexParameterIiv() and glTexParameterIuiv() functions can set the border color to int or uint values.
2010-01-04mesa: use get_texobj() in _mesa_GetTexParameter() funcsBrian Paul
2010-01-04Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: docs/relnotes.html src/gallium/drivers/llvmpipe/lp_tex_sample_c.c src/gallium/drivers/r300/r300_cs.h src/mesa/drivers/dri/i965/brw_wm_surface_state.c src/mesa/main/enums.c
2010-01-04mesa: add missing _mesa_lock_texture() callBrian Paul
2010-01-04mesa: added GL_DU8DV8_ATI in extract_float_rgba()Brian Paul
Fixes warning seen with Shadowgrounds. See bug 24016.
2010-01-04mesa: Prevent possible array out-of-bounds access by _mesa_light.Vinson Lee
2010-01-04mesa: regenerated enums.c fileBrian Paul
2010-01-04mesa: more detailed error message in extract_float_rgba()Brian Paul
2010-01-04fix overflowAlan Hourihane
2010-01-03apple: Purge existing (not working) GLX_USE_APPLEGL from dated libGL on OSXJeremy Huddleston
Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
2010-01-02mesa: added _mesa_GetBufferParameteri64v()Brian Paul
This is a new function in GL 3.2. No dispatch for this function yet.
2010-01-01mesa: Make condrender.[ch] prototypes match.José Fonseca
GLAPI on windows is more than "extern" -- it includes the --, so the mismatch between condrender.[ch] prototypes causes "different linkage" errors on windows.
2009-12-31Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: configs/darwin src/gallium/auxiliary/util/u_clear.h src/gallium/state_trackers/xorg/xorg_exa_tgsi.c src/mesa/drivers/dri/i965/brw_draw_upload.c
2009-12-31mesa: remove a line of dead codeBrian Paul
2009-12-31mesa: enable ColorMaskIndexed in display listsBrian Paul
2009-12-31mesa: enable GL_EXT_draw_buffers2 for sw driversBrian Paul
2009-12-31mesa: turn on NV_conditional_render for software driversBrian Paul
2009-12-31mesa: plug in API functions for conditional renderingBrian Paul
2009-12-31mesa: added dispatch for GL_NV_conditional_render extensionBrian Paul
2009-12-31mesa: added FLUSH_VERTICES(), more commentsBrian Paul
2009-12-31mesa: add flag for GL_NV_conditional_render extensionBrian Paul
2009-12-31mesa: _mesa_Begin/EndConditionalRender() functionsBrian Paul
For GL_NV_conditional_render and GL3. The drawing functions don't check the query object yet. No API dispatch yet.
2009-12-31mesa: make _mesa_lookup_query_object() an non-private inline functionBrian Paul
2009-12-31mesa: Silence unused variable warning.Vinson Lee
2009-12-30mesa: implement _mesa_GetStringi() for GL3Brian Paul
Note: not plugged into the dispatch table yet.
2009-12-30mesa: _mesa_get_enabled_extension() functionBrian Paul
2009-12-30mesa: implement GL3 GL_NUM_EXTENSIONS queryBrian Paul
2009-12-30mesa: simplify some extension testing codeBrian Paul
2009-12-30mesa: display list support for glClearBuffer functionsBrian Paul
Note: some code disabled until dispatch table supports GL3 entrypoints.
2009-12-30mesa: implement GL3 glClearBuffer() functionsBrian Paul
These functions clear color/depth/stencil buffers with a value that's passed to the function, rather than the context clear values. For now these functions are implemented in terms of the existing ctx->Driver.Clear() hook. In the future when we have non-normalized integer and unsigned integer color buffer formats we'll need new driver hook(s) to pass int and uint clear values to the driver. Note: these functions are not hooked into the dispatch table at this time.
2009-12-29mesa: fix-up blend enable/disable code in _mesa_PopAttrib()Brian Paul
2009-12-29mesa: finish-up indexed color mask code in _mesa_PopAttrib()Brian Paul
2009-12-29mesa: plug in GL_EXT_draw_buffers2 functionsBrian Paul
2009-12-29mesa: regenerate API files related to GL_EXT_draw_buffers2Brian Paul
2009-12-29mesa: added infrastructure for GL_EXT_draw_buffers2Brian Paul
2009-12-29mesa: add dlist support for indexed colormask and indexed enables/disablesBrian Paul
Not plugged into dispatch table yet...
2009-12-29mesa: implement per-buffer color maskingBrian Paul
This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0. The ctx->Color.ColorMask field is now a 2-D array. Until drivers are modified to support per-buffer color masking, they can just look at the 0th color mask. The new _mesa_ColorMaskIndexed() function will be called by glColorMaskIndexedEXT() or glColorMaski().
2009-12-29mesa: implement indexed glGet functionsBrian Paul
The functions are _mesa_GetBooleanIndexedv(), _mesa_GetIntegerIndexedv(), and _mesa_GetInteger64Indexedv(). These will be called from API functions such as glGetBooleanIndexedvEXT() and glGetBooleani_v(). Only the GL_BLEND query is supported at this time.