Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-17 | mesa: Remove unnecessary header from texobj.c. | Vinson Lee | |
2010-01-17 | mesa: Remove unnecessary header from texparam.c. | Vinson Lee | |
2010-01-17 | mesa: Remove unnecessary headers from texstate.c. | Vinson Lee | |
2010-01-17 | mesa: Use preprocessor to comment out code. | Vinson Lee | |
2010-01-17 | mesa: Remove unnecessary headers from vtxfmt.c. | Vinson Lee | |
2010-01-12 | Merge branch 'master' into opengl-es-v2 | Chia-I Wu | |
Conflicts: src/mesa/main/dd.h | |||
2010-01-05 | mesa: added GL_MAJOR_VERSION and GL_MINOR_VERSION queries | Brian Paul | |
New in GL 3.0. | |||
2010-01-05 | mesa: call _mesa_compute_version() to set context's version info | Brian Paul | |
2010-01-05 | mesa: added _mesa_compute_version() in new version.c file | Brian Paul | |
2010-01-05 | mesa: added version fields to GLcontext | Brian Paul | |
2010-01-05 | mesa: bump version to 7.7.1-DEVEL | Brian Paul | |
2010-01-04 | mesa: added _mesa_[Get]TexParameterI[u]iv() functions | Brian Paul | |
New in GL 3.0. Primarily meant for setting int/uint-valued texture border color. Not plugged into dispatch table yet. | |||
2010-01-04 | mesa: make texture BorderColor a union of float/int/uint | Brian Paul | |
When we have integer-valued texture formats, the texture border color must also store integer and uint values. With GL 3.0, the new glTexParameterIiv() and glTexParameterIuiv() functions can set the border color to int or uint values. | |||
2010-01-04 | mesa: use get_texobj() in _mesa_GetTexParameter() funcs | Brian Paul | |
2010-01-04 | Merge branch 'mesa_7_7_branch' | Brian Paul | |
Conflicts: docs/relnotes.html src/gallium/drivers/llvmpipe/lp_tex_sample_c.c src/gallium/drivers/r300/r300_cs.h src/mesa/drivers/dri/i965/brw_wm_surface_state.c src/mesa/main/enums.c | |||
2010-01-04 | mesa: add missing _mesa_lock_texture() call | Brian Paul | |
2010-01-04 | mesa: added GL_DU8DV8_ATI in extract_float_rgba() | Brian Paul | |
Fixes warning seen with Shadowgrounds. See bug 24016. | |||
2010-01-04 | mesa: Prevent possible array out-of-bounds access by _mesa_light. | Vinson Lee | |
2010-01-04 | mesa: regenerated enums.c file | Brian Paul | |
2010-01-04 | mesa: more detailed error message in extract_float_rgba() | Brian Paul | |
2010-01-04 | fix overflow | Alan Hourihane | |
2010-01-03 | apple: Purge existing (not working) GLX_USE_APPLEGL from dated libGL on OSX | Jeremy Huddleston | |
Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org> | |||
2010-01-02 | mesa: added _mesa_GetBufferParameteri64v() | Brian Paul | |
This is a new function in GL 3.2. No dispatch for this function yet. | |||
2010-01-01 | mesa: Make condrender.[ch] prototypes match. | José Fonseca | |
GLAPI on windows is more than "extern" -- it includes the --, so the mismatch between condrender.[ch] prototypes causes "different linkage" errors on windows. | |||
2009-12-31 | Merge branch 'mesa_7_7_branch' | Brian Paul | |
Conflicts: configs/darwin src/gallium/auxiliary/util/u_clear.h src/gallium/state_trackers/xorg/xorg_exa_tgsi.c src/mesa/drivers/dri/i965/brw_draw_upload.c | |||
2009-12-31 | mesa: remove a line of dead code | Brian Paul | |
2009-12-31 | mesa: enable ColorMaskIndexed in display lists | Brian Paul | |
2009-12-31 | mesa: enable GL_EXT_draw_buffers2 for sw drivers | Brian Paul | |
2009-12-31 | mesa: turn on NV_conditional_render for software drivers | Brian Paul | |
2009-12-31 | mesa: plug in API functions for conditional rendering | Brian Paul | |
2009-12-31 | mesa: added dispatch for GL_NV_conditional_render extension | Brian Paul | |
2009-12-31 | mesa: added FLUSH_VERTICES(), more comments | Brian Paul | |
2009-12-31 | mesa: add flag for GL_NV_conditional_render extension | Brian Paul | |
2009-12-31 | mesa: _mesa_Begin/EndConditionalRender() functions | Brian Paul | |
For GL_NV_conditional_render and GL3. The drawing functions don't check the query object yet. No API dispatch yet. | |||
2009-12-31 | mesa: make _mesa_lookup_query_object() an non-private inline function | Brian Paul | |
2009-12-31 | mesa: Silence unused variable warning. | Vinson Lee | |
2009-12-30 | mesa: implement _mesa_GetStringi() for GL3 | Brian Paul | |
Note: not plugged into the dispatch table yet. | |||
2009-12-30 | mesa: _mesa_get_enabled_extension() function | Brian Paul | |
2009-12-30 | mesa: implement GL3 GL_NUM_EXTENSIONS query | Brian Paul | |
2009-12-30 | mesa: simplify some extension testing code | Brian Paul | |
2009-12-30 | mesa: display list support for glClearBuffer functions | Brian Paul | |
Note: some code disabled until dispatch table supports GL3 entrypoints. | |||
2009-12-30 | mesa: implement GL3 glClearBuffer() functions | Brian Paul | |
These functions clear color/depth/stencil buffers with a value that's passed to the function, rather than the context clear values. For now these functions are implemented in terms of the existing ctx->Driver.Clear() hook. In the future when we have non-normalized integer and unsigned integer color buffer formats we'll need new driver hook(s) to pass int and uint clear values to the driver. Note: these functions are not hooked into the dispatch table at this time. | |||
2009-12-29 | mesa: fix-up blend enable/disable code in _mesa_PopAttrib() | Brian Paul | |
2009-12-29 | mesa: finish-up indexed color mask code in _mesa_PopAttrib() | Brian Paul | |
2009-12-29 | mesa: plug in GL_EXT_draw_buffers2 functions | Brian Paul | |
2009-12-29 | mesa: regenerate API files related to GL_EXT_draw_buffers2 | Brian Paul | |
2009-12-29 | mesa: added infrastructure for GL_EXT_draw_buffers2 | Brian Paul | |
2009-12-29 | mesa: add dlist support for indexed colormask and indexed enables/disables | Brian Paul | |
Not plugged into dispatch table yet... | |||
2009-12-29 | mesa: implement per-buffer color masking | Brian Paul | |
This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0. The ctx->Color.ColorMask field is now a 2-D array. Until drivers are modified to support per-buffer color masking, they can just look at the 0th color mask. The new _mesa_ColorMaskIndexed() function will be called by glColorMaskIndexedEXT() or glColorMaski(). | |||
2009-12-29 | mesa: implement indexed glGet functions | Brian Paul | |
The functions are _mesa_GetBooleanIndexedv(), _mesa_GetIntegerIndexedv(), and _mesa_GetInteger64Indexedv(). These will be called from API functions such as glGetBooleanIndexedvEXT() and glGetBooleani_v(). Only the GL_BLEND query is supported at this time. |