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AgeCommit message (Collapse)Author
2002-10-30added a comment about future workBrian Paul
2002-10-30s/sprintf/_mesa_sprintf/Brian Paul
2002-10-30remove debug printfBrian Paul
2002-10-30s/BZERO/_mesa_bzero/Brian Paul
2002-10-30test both XFree86LOADER and IN_MODULE to see if we're being built as the glx ↵Brian Paul
module
2002-10-30fix potential bug in _mesa_align_calloc/malloc (Frank van Heesch)Brian Paul
2002-10-29bump OpenGL version to 1.4, Mesa version to 5.0Brian Paul
2002-10-29update versioning/extensions for OpenGL 1.4 / Mesa 5.0Brian Paul
2002-10-29updated email addressesBrian Paul
2002-10-29init a few more fields in _mesa_initialize_visual()Brian Paul
2002-10-28Add casts to quiet compiler warnings.Karl Schultz
2002-10-28export new functions.Karl Schultz
2002-10-25wrapped a few more C library functionsBrian Paul
2002-10-25remove all.h, mem.h, mem.cBrian Paul
2002-10-25 Committing in .Jouk Jansen
Removed src/mem.c from OpenVMS makefile Modified Files: Mesa/src/descrip.mms ----------------------------------------------------------------------
2002-10-24Header file clean-up:Brian Paul
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-10-23added missing code to copy texrect stateBrian Paul
2002-10-22remove debug printfsBrian Paul
2002-10-22fix refcount error in _mesa_DeleteTextures (Randy Fayan)Brian Paul
2002-10-22add missing texture rectangle code in _mesa_DeleteTextures()Brian Paul
2002-10-21GL_ATI_texture_mirror_once extension (Ian Romanick)Brian Paul
2002-10-18new _mesa_max_texture_levels() helper function - not used everywhere yetBrian Paul
2002-10-18implement auto mipmap generation for compressed texturesBrian Paul
2002-10-18Add casts to quiet compiler warnings.Karl Schultz
2002-10-18only allow intformat==GL_COLOR_INDEX if EXT_paletted_texture is supportedBrian Paul
2002-10-17Add casts to quiet compiler warnings.Karl Schultz
2002-10-16surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul
2002-10-16remove some crudBrian Paul
2002-10-15remove lowpc.c and highpc.cBrian Paul
2002-10-15removed highpc.c and lowpc.cBrian Paul
2002-10-15make a few static function non-static for highpc.cBrian Paul
2002-10-15remove 'beta' from GL_VERSION stringBrian Paul
2002-10-14context-related cleanups (ex: _mesa_notifySwapBuffers instead of ↵Brian Paul
_mesa_swapbuffers)
2002-10-11check EXT_point_parameters before calling PointParameterfvEXT()Brian Paul
2002-10-11Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul
Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness.
2002-10-11undo previous check-in (check if ctx->Color.DrawBuffer == mode)Brian Paul
2002-10-11check mode for no change in _mesa_Read/DrawBuffer()Brian Paul
2002-10-10add GL_UNPACK_CLIENT_STORAGE_APPLE getsKeith Whitwell
2002-10-10check texImage->IsClientData before freeing memoryBrian Paul
2002-10-10disable _glapi_set_warning_func() call as it's not present in older libGLsBrian Paul
2002-10-09removed old TEXTURE0_ definesBrian Paul
2002-10-09XFree86 fixes (clib macro wrappers)Brian Paul
2002-10-08finally get rid of ctx->Texture._ReallyEnabled fieldBrian Paul
2002-10-08fix a typoBrian Paul
2002-10-08s/glVertexAttrib4fNV/_glapi->Dispatch->VertexAttrib4fNV/Brian Paul
2002-10-07removed old commentBrian Paul
2002-10-05restore ACCUM_BITS to 16Brian Paul
2002-10-04include procs for compressed texturesKarl Schultz
2002-10-04Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
2002-10-04multiple GL_POINTS can now be rendered together into one fragment spanBrian Paul