Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
get_gen.py Python script.
Moved GetString(), GetPointer(), GetError() into new getstring.c file.
|
|
|
|
|
|
|
|
|
|
made IS_NEGATIVE produce a boolean (useful when xoring with other booleans).
|
|
|
|
|
|
|
|
|
|
|
|
no error detection, slow, may not be 100% correct but a good start
|
|
|
|
|
|
|
|
|
|
Added fallback _mesa_get_[compressed]_teximage() routines to texstore.c
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA()
if necessary.
Cleaned up code related to GLframebuffer width/height initialization.
Set initial viewport/scissor params in _mesa_make_current2(), instead of
in the drivers' MakeCurrent functions.
|
|
|
|
|
|
alias with the corresponding ARB functions.
GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias
with conventional vertex attributes, as GL_NV_vertex_program does.
So, the ARB and NV version of VertexAttrib need to be distinct.
|
|
|
|
|
|
|
|
|
|
|
|
Removed GLWINAPI stuff - only used (unnecessarily?) in enums.c
|
|
|
|
Next: move all the Windows/WGL stuff into the drivers/windows/ directory.
|
|
|
|
Misc clean-ups.
|
|
|
|
|
|
|
|
|
|
|
|
|