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2009-12-02mesa: Fix copy'n'paste problem in al1616 texel fetch.Eric Anholt
2009-11-30mesa: set version string to 7.7-rc1Ian Romanick
2009-11-30Merge branch 'mesa_7_6_branch' into mesa_7_7_branchIan Romanick
Conflicts: progs/util/shaderutil.c src/mesa/drivers/dri/r600/r600_context.c src/mesa/main/version.h
2009-11-29mesa: Fix array out-of-bounds access by _mesa_TexParameterf.Vinson Lee
_mesa_TexParameterf calls set_tex_parameterf, which uses the params argument as an array.
2009-11-29mesa: Fix array out-of-bounds access by _mesa_TexParameterf.Vinson Lee
_mesa_TexParameterf calls set_tex_parameteri, which uses the params argument as an array.
2009-11-29mesa: Fix array out-of-bounds access by _mesa_TexGenf.Vinson Lee
_mesa_TexGenf calls _mesa_TexGenfv, which uses the params argument as an array.
2009-11-28mesa: Fix array out-of-bounds access by _mesa_TexGeni.Vinson Lee
_mesa_TexGeni calls _mesa_TexGeniv, which uses the params argument as an array.
2009-11-28mesa: Fix array out-of-bounds access in _mesa_TexEnvf.Vinson Lee
_mesa_TexEnvf calls _mesa_TexEnvfv, which uses the param argument as an array.
2009-11-27mesa: Avoid void pointer arithmetic.José Fonseca
2009-11-25Improve implementation of GL_POINT_SPRITE_COORD_ORIGIN errorsIan Romanick
This enum is only supported for OpenGL 2.0. If a driver supports OpenGL 1.4 and GL_ARB_point_sprite, using this enum should generate an error. This is important because, for example, i915 and i830 can support GL_ARB_point_sprite, but they cannot support GL_POINT_SPRITE_COORD_ORIGIN. This commit just removes the check for NV_point_sprite, which is completely wrong, and add some comments describing what the code should do. I don't see an easy way to check for version >= 2.0 from inside Mesa. Perhaps we should add an extension GL_MESA_point_sprite_20 (like Intel's old GL_EXT_packed_pixels_12) to indicate that this added bit of functionality is available. Also note that glean's pointSprite test only checks for GL_ARB_point_sprite before trying to use GL_POINT_SPRITE_COORD_ORIGIN. Naturally, that fails on non-2.0 implementations (i.e., Mac OS X on GMA 950).
2009-11-23mesa: Initialize variable in _mesa_get_texel_fetch_func.Vinson Lee
2009-11-21mesa: handle different RowStride in _mesa_get_compressed_teximageRoland Scheidegger
drivers storing compressed textures with non-native stride but relying on _mesa_get_compressed_teximage for GetCompressedTexImage otherwise won't work correctly (for instance i965 compressed mipmaps).
2009-11-19mesa: define 32bit byteswap for AIX.Tom Fogal
Fixes `xlib' driver build on AIX. Signed-off-by: Brian Paul <brianp@vmware.com>
2009-11-18mesa: set version string to 7.6.1-rc1Brian Paul
2009-11-17AL1616: Fix cut-and-paste bugIan Romanick
One of the PACK_COLOR_88 cases was left over from copying _mesa_texstore_al88 to _mesa_texstore_al1616.
2009-11-17Merge branch 'outputswritten64'Ian Romanick
Add a GLbitfield64 type and several macros to operate on 64-bit fields. The OutputsWritten field of gl_program is changed to use that type. This results in a fair amount of fallout in drivers that use programs. No changes are strictly necessary at this point as all bits used are below the 32-bit boundary. Fairly soon several bits will be added for clip distances written by a vertex shader. This will cause several bits used for varyings to be pushed above the 32-bit boundary. This will affect any drivers that support GLSL. At this point, only the i965 driver has been modified to support this eventuality. I did this as a "squash" merge. There were several places through the outputswritten64 branch where things were broken. I foresee this causing difficulties later for bisecting. The history is still available in the branch. Conflicts: src/mesa/drivers/dri/i965/brw_wm.h
2009-11-17ARB_fbo: Enable GL_EXT_framebuffer_multisampleIan Romanick
All of this functionality is already included in ARB_fbo. This just enables the string. I was a bit lazy in using FEATURE_ARB_framebuffer_object for this feature as well. I don't think it makes much difference in the long run.
2009-11-17ARB_fbo: Regenerate files from previous commits.Ian Romanick
2009-11-17EXT_pds: Alias GL_NV_packed_depth_stencil to GL_EXT_packed_depth_stencilIan Romanick
GL_EXT_packed_depth_stencil is a functional superset of GL_NV_packed_depth_stencil. If a driver enables EXT_pds, make NV_pds available as well.
2009-11-17mesa: remove old commentBrian Paul
2009-11-17mesa: fix incorrect type in store_texel_al1616()Brian Paul
2009-11-17mesa: remove trailing comment to silence warningBrian Paul
2009-11-17mesa: remove a bit of old codeBrian Paul
2009-11-17Add MESA_FORMAT_XRGB8888_REV.Michel Dänzer
2009-11-16Move 'static' to start of declaration to silence compiler warningIan Romanick
2009-11-16AL1616: Enable MESA_FORMAT_AL1616 for software pathsIan Romanick
2009-11-16AL1616: Add TexImage storage pathIan Romanick
2009-11-16AL1616: Add texel fetch / store routinesIan Romanick
2009-11-16AL1616: Add formats for GL_LUMINANCE16_ALPHA16 texturesIan Romanick
2009-11-16AL1616: Add macros to pack two GLushorts into a texelIan Romanick
2009-11-16mesa: remove unused vertex array driver hooksBrian Paul
2009-11-16mesa: check BaseLevel, MaxLevel in _mesa_GenerateMipmapEXT()Brian Paul
2009-11-16mesa: use _mesa_get_current_tex_object()Brian Paul
2009-11-16mesa: added another check in check_gen_mipmap()Brian Paul
We don't need to call ctx->Driver.GenerateMipmap() if we're updating a texture level >= MAX_LEVEL.
2009-11-10mesa: fix some begin/end render-to-texture logicbrian
Before, we weren't aggressive enough in checking for the start or end of render-to-texture. In particular, if only the ctx->ReadBuffer had texture attachments, we were treating that as a render-to-texture case. This fixes a regression from commit 75bdbdd90b15c8704d87ca195a364ff6a42edbb1 "intel: Don't validate in a texture image used as a render target."
2009-11-10mesa: move check_begin/end_texture_render() callsbrian
2009-11-10mesa: new vars: oldDrawFb, oldReadFb in _mesa_BindFramebufferEXT()brian
2009-11-10mesa: rename vars in _mesa_BindFramebufferEXT()brian
2009-11-10mesa: added comment for check_begin_texture_render()brian
2009-11-06mesa: Attempt to pair up Driver.RenderTexture and FinishRenderTexture()Eric Anholt
This is probably not 100% complete (bind vs unbind may still not pair up exactly), but it should help out drivers which are relying on FinishRenderTexture to be called when we're done rendering to a particular texture level, not just when we're done rendering to the object at all. This is the case for the one consumer of FinishRenderTexture() so far: the gallium state tracker. Noticed when trying to make use of FRT() in the intel driver.
2009-11-06Merge branch 'mesa_7_6_branch'Ian Romanick
This should fix the memory leaks in the assembly parser without the regressions. The conflicts in program_lexer.l were related to changes in returning strings between the branches (always return IDENTIFIER vs. returing either IDENTIFIER or USED_IDENTIFIER). The conflicts in program_parse.y were related to two changes in master One change prints a variable name in an error message. The other change adds outputVarSize to the OUTPUT_statement rule. The cause the position of the IDENTIFIER to change from $2 to $3. Conflicts: src/mesa/shader/lex.yy.c src/mesa/shader/program_lexer.l src/mesa/shader/program_parse.tab.c src/mesa/shader/program_parse.y
2009-11-05mesa: fix infinite loop bug in _mesa_drawbuffers()Brian Paul
Fixes bug 24946. This regression came from 8df699b3bb1aa05b633f05b121d09d812c86a22d.
2009-11-04mesa: added cast to silence warningBrian Paul
2009-11-04Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/mesa/drivers/windows/gdi/mesa.def
2009-11-04mesa: fix broken pack_histogram() case for GLhalfBrian Paul
2009-11-04mesa: silence warning from gcc 4.4.1Brian Paul
2009-11-03mesa: (GLint64) casts in get.c to silence Visual Studio warningsBrian Paul
Revised version of a patch from Karl Schultz.
2009-11-03mesa: added GLAPIENTRY keywords for sync object functionsKarl Schultz
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-11-03mesa: clean-up, remove some flushing in FBO functionsBrian Paul
Remove some unneeded flushes. Replace FLUSH_CURRENT w/ FLUSH_VERTICES in other places.
2009-11-03mesa: fix indentationBrian Paul