Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
Even when just the standard headers are used....
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for Z unpacking
|
|
If you have a GPU using this code and it has the offsets up in this space,
this fails.
cherry-picked from master
|
|
Move _glapi_proc typedef from glapitable.h to glapi.h
Also, don't include glapitable.h from glapi.h
Before we were including the huge glapitable.h file in every .c file.
|
|
|
|
|
|
|
|
|
|
substitute"
There was a bug in emit_degenerate_lit() that caused the SLT to produce
unpredictable results in lit.z
Plus, added a bunch of new comments.
|
|
This reverts commit e841b92d9c8bf48085b4996df828ae745977f931.
This fixes two specular lighting conform failures.
|
|
|
|
|
|
|
|
|
|
|
|
Also, check the FEATURE flags in many places.
|
|
|
|
|
|
|
|
|
|
framebuffer.c
|
|
|
|
|
|
|
|
pixel.c is just the API-related code now.
|
|
|
|
|
|
|
|
|