Age | Commit message (Collapse) | Author |
|
|
|
and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows
more flexiblity, like supporting larger, non-cubic 3D textures.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
queries
|
|
|
|
allow drivers to implement C++-like inheritance via containment.
Lots of assorted clean-ups related to texture objects.
|
|
|
|
added bufferobj.obj
Modified Files:
Mesa/src/descrip.mms
----------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
entrypoints
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Implemented TXD instruction.
|
|
Basic fragment program texture instructions are limping along.
|
|
|
|
|
|
|
|
Removed src/mmath.c from OpenVMS makefile
Modified Files:
Mesa/src/descrip.mms
----------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Moved type conversion and interpolation macros into macros.h
Updated all the files that used to include mmath.h
|
|
|
|
|
|
|
|
|
|
|
|
|