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2003-04-05fragment program named constants and named program parameters basically work nowBrian Paul
2003-04-04Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, heightBrian Paul
and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows more flexiblity, like supporting larger, non-cubic 3D textures.
2003-04-03some texture compression odds & endsBrian Paul
2003-04-03simplify CEILF, FLOORF, FABSF stuffBrian Paul
2003-04-01added GL_PROXY_TEXTURE_RECTANGLE_NV to is_proxy_target()Brian Paul
2003-04-01clean-up current state initializationBrian Paul
2003-04-01added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka)Brian Paul
2003-04-01minor initialization fixesBrian Paul
2003-04-01improve some error messagesBrian Paul
2003-04-01GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning strideBrian Paul
2003-04-01GL_FOG_COORDINATE_SOURCE_EXT query was missingBrian Paul
2003-04-01fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV ↵Brian Paul
queries
2003-04-01fix default compare modeBrian Paul
2003-04-01New device driver hooks for texture object and texture image creation toBrian Paul
allow drivers to implement C++-like inheritance via containment. Lots of assorted clean-ups related to texture objects.
2003-04-01_mesa_realloc() fixBrian Paul
2003-04-01 Committing in .Jouk Jansen
added bufferobj.obj Modified Files: Mesa/src/descrip.mms ----------------------------------------------------------------------
2003-03-29remove duplicate lineBrian Paul
2003-03-29Basic infrastructure for GL_ARB_vertex_buffer_object.Brian Paul
2003-03-29added _mesa_print_nv_vertex_instruction()Brian Paul
2003-03-29proper dispatch for NV_fragment_program functionsBrian Paul
2003-03-29GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program ↵Brian Paul
entrypoints
2003-03-29DOS updates from Daniel BorcaBrian Paul
2003-03-29fix EXP instruction and ARL-relative addressingBrian Paul
2003-03-25histogram code move, remove s_histogram.[ch] from MakefilesBrian Paul
2003-03-25store correct EXP resultBrian Paul
2003-03-24add 2, not 4, in _mesa_get_compressed_formats()Brian Paul
2003-03-21fix GL_COLOR_MATERIAL bugBrian Paul
2003-03-19Rewrite of fragment program named parameters, constants, etc. Not done.Brian Paul
2003-03-17Fix typoKeith Whitwell
2003-03-17move #include glheader.h before extern C namespaceBrian Paul
2003-03-15Fix up some fragment program texture enable issues.Brian Paul
Implemented TXD instruction.
2003-03-14Clean-up of parser error handling/reporting.Brian Paul
Basic fragment program texture instructions are limping along.
2003-03-10fix/improve glAreTextures/ProgramsResident (Jose Fonseca)Brian Paul
2003-03-08DOS update (Daniel Borca)Brian Paul
2003-03-07added OS/2 version of IROUND (Evgeny Kotsuba)Brian Paul
2003-03-05 Committing in .Jouk Jansen
Removed src/mmath.c from OpenVMS makefile Modified Files: Mesa/src/descrip.mms ----------------------------------------------------------------------
2003-03-04silence a GLchan=GLfloat warning with a castBrian Paul
2003-03-04added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)Brian Paul
2003-03-03disable using optimized _mesa_sqrtf() for nowBrian Paul
2003-03-03better error messages (Leif Delgass)Brian Paul
2003-03-02added extern "C" for C++Brian Paul
2003-03-02removed extra _mesa_memset16() prototypeBrian Paul
2003-03-02remove some MESA_DEBUG stuffBrian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
2003-02-27Fix function definitions for Windows.Karl Schultz
2003-02-26More clean-ups. Parse scalar/vector literals and defined identifier sources.Brian Paul
2003-02-25s/Parse_SwizzleSrcReg/Parse_VectorSrc/. Parse +/- and absolute value syntax.Brian Paul
2003-02-25set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3Brian Paul
2003-02-25assorted clean-ups and improvementsBrian Paul
2003-02-25parser clean-ups and simplificationsBrian Paul