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2010-10-08main: Enable GL_ARB_explicit_attrib_location for swrastIan Romanick
2010-10-07gles2: Add GL_EXT_texture_format_BGRA8888 supportKristian Høgsberg
2010-10-01rgtc: Detect RGTC formats as color formats and as compressed formatsIan Romanick
2010-10-01mesa: Trivial correction to commentIan Romanick
2010-10-01mesa: Fix misplaced #endifIan Romanick
If FEATURE_texture_s3tc is not defined, FXT1 formats would erroneously fall through to the MESA_FORMAT_RGBA_FLOAT32 case.
2010-10-01ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_formatIan Romanick
2010-10-01mesa: Add ARB_texture_compression_rgtc as an alias for ↵Ian Romanick
EXT_texture_compression_rgtc Change the name in the extension tracking structure to ARB (from EXT).
2010-10-01mesa: Enable GL_ARB_texture_rg in software pathsIan Romanick
2010-10-01ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachmentsIan Romanick
2010-10-01ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formatsIan Romanick
2010-10-01ARB_texture_rg: Handle RED and RG the same as RGB for tex envIan Romanick
2010-10-01ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODEIan Romanick
2010-10-01ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query supportIan Romanick
2010-10-01ARB_texture_rg: Correct some errors in RED / RG internal format handlingIan Romanick
Fixes several problems: The half-float, float, and integer internal formats depend on ARB_texture_rg and other extensions. RG_INTEGER is not a valid internal format. Generic compressed formats depend on ARB_texture_rg, not EXT_texture_compression_rgtc. Use GL_RED instead of GL_R.
2010-09-30mesa: Don't reference a W component in setting up a vec3 uniform component.Eric Anholt
The 965 driver would try to set up storage for the W component, and the offsets would get mixed up.
2010-09-30main: remove duplicated includesNicolas Kaiser
Remove duplicated includes. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-28mesa: Move the list of builtin uniform info from ir_to_mesa to shared code.Eric Anholt
I'm still not pleased with how builtin uniforms are handled, but as long as we're relying on the prog_statevar stuff this seems about as good as it'll get.
2010-09-27Remove GL_EXT_cull_vertexIan Romanick
This is only used in the i915 driver where it provides little benefit for very few applications that use it with fixed function TNL.
2010-09-27Remove GL_MESA_packed_depth_stencilIan Romanick
This extension was never enabled in any driver.
2010-09-27mesa: Force GL_SGIS_generate_mipmap to always be enabledIan Romanick
As per discussions at XDS.
2010-09-27mesa: Force GL_ARB_copy_buffer to always be enabledIan Romanick
As per discussions at XDS.
2010-09-25mesa/mipmap: fix warning since 1acadebd6270d3604b026842b8a21360968618a0Dave Airlie
1acadebd6270d3604b026842b8a21360968618a0 fixed the pointer but not the cast.
2010-09-24mesa: Remove unnecessary headers.Vinson Lee
2010-09-24mesa: Fix type typo in glGenerateMipmap handling of GL_UNSIGNED_INT data.Eric Anholt
Fixes ARB_depth_texture/fbo-generatemipmap-formats.
2010-09-24mesa: fix assertions to handle srgb formatsBrian Paul
http://bugs.freedesktop.org/show_bug.cgi?id=30333 NOTE: This is a candidate for the 7.9 branch.
2010-09-23mesa: Remove EXT_convolution.Eric Anholt
More optional code.
2010-09-23mesa: Remove SGI_color_matrix.Eric Anholt
Another optional ARB_imaging subset extension.
2010-09-23mesa: Remove SGI_color_table.Eric Anholt
Another optional ARB_imaging subset extension.
2010-09-23mesa: Remove EXT_histogram.Eric Anholt
This has always been optional, and not useful.
2010-09-23mesa: Remove the non-required ARB_imaging extension.Eric Anholt
Many of the EXT_ extensions in the subset have significant code overhead with no users. It is not a required part of GL -- though text describing the extension is part of the core spec since 1.2, it is always conditional on the ARB_imaging extension.
2010-09-21mesa: don't advertise bogus GL_ARB_shading_language_120 extensionBrian Paul
Instead of using the invalid GL_ARB_shading_language_120 extension to determine the GLSL version, use a new ctx->Const.GLSLVersion field. Updated the intel and r600 drivers, but untested. See fd.o bug 29910 NOTE: This is a candidate for the 7.9 branch (but let's wait and see if there's any regressions).
2010-09-20mesa: don't call valid_texture_object() in non-debug buildsBrian Paul
This reverts commit c32bac57ed445e48856d74113364287ed6e5cdd4 and silences the warning differently. The _mesa_reference_texobj() function is called quite a bit and we don't want to call valid_texture_object() all the time in non- debug builds.
2010-09-17mesa: Silence "'valid_texture_object' defined but not used" warning.Vinson Lee
2010-09-17mesa: bump version to 7.10Vinson Lee
2010-09-17glsl2: Add flags to enable variable index loweringIan Romanick
2010-09-16mesa: include mfeatures.h in formats.cBrian Paul
Otherwise, FEATURE_EXT_texture_sRGB was undefined. This is (part of?) the fix for fd.o bug 30177.
2010-09-16mesa: Update ES APIspec.xml.Chia-I Wu
Enable some extensions now that the needed tokens are defined in GLES/glext.h and GLES2/glext.h. Update the prototype of MultiDrawArrays now that the prototype of _mesa_MultiDrawArraysEXT has been updated.
2010-09-14mesa: update to version 64 of GL/glext.hBrian Paul
A number of other files had to be updated as well because const qualifiers were added to the glMultiDrawArrays() function. Also, GL_FIXED is now defined in glext.h.
2010-09-14mesa: move, redefine MESA_GEOMETRY_PROGRAMBrian Paul
2010-09-14mesa: Less FEATURE_ARB_sync tests.Chia-I Wu
Add dummy static inline definitions to syncobj.h when FEATURE_ARB_sync is 0, and remove most FEATURE_ARB_sync tests.
2010-09-14mesa: Remove unused _MESA_INIT_*_FUNCTIONS.Chia-I Wu
They were intended to be used to build OpenGL ES only DRI drivers, but that never happened.
2010-09-10mesa: Remove unused Emit flags from gl_shader_compiler_optionsIan Romanick
2010-09-10gallium: Add context profile support to st_api.Chia-I Wu
Add struct st_context_attribs to describe context profiles and attributes. Modify st_api::create_context to take the new struct instead of an st_visual. st_context_attribs can be used to support GLX_ARB_create_context_profile and GLX_EXT_create_context_es2_profile in the future. But the motivation for doing it now is to be able to replace ST_API_OPENGL_ES1 and ST_API_OPENGL_ES2 by profiles. Having 3 st_api's to provide OpenGL, OpenGL ES 1.1, and OpenGL ES 2.0 is not a sane abstraction, since all of them share glapi for current context/dispatch management.
2010-09-09Revert "glapi: Implement optional dispatch logging"Kristian Høgsberg
This reverts commit b9abc6139a310677a37754ea7172d976dbf56979 and the follow on fixes (7aae704 and 6fe1b47). It's changing the glapi/driver ABI and causes a number of problems for debug/non-debug builds.
2010-09-09glsl2: Add EmitNoNoise flag, use it to remove noise opcodesIan Romanick
2010-09-09mesa: Only reference logging symbols in debug buildsKristian Høgsberg
2010-09-09mesa: Don't reuse DummyFramebuffer as the incomplete framebufferKristian Høgsberg
Binding framebuffer 0 on a context that doesn't have a winsys drawable will try to bind the incomplete framebuffer. That fails when that's also the dummy framebuffer.
2010-09-09glapi: Implement optional dispatch loggingKristian Høgsberg
There's a useful feature buried in glapi to log all API calls to stderr. Unfortunately it requires editing the code and then it's enabled unconditionally for that build. This patch builds in API logging for debug builds and makes it run-time switchable by setting MESA_DEBUG=dispatch.
2010-09-08glsl: add several EmitNo* options, and MaxUnrollIterationsLuca Barbieri
This increases the chance that GLSL programs will actually work. Note that continues and returns are not yet lowered, so linking will just fail if not supported. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-09-08glsl: make compiler options per-targetLuca Barbieri
This allows us to specify different options, especially useful for chips without unified shaders. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>