Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-28 | mesa: Fix memory leak if we run out of memory | Vinson Lee | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2009-10-27 | mesa: consolidate _mesa_CompressedTexSubImage[123]DARB() functions | Brian Paul | |
2009-10-27 | mesa: consolidate CompressedTexSubImage1/2/3DARB() error checking | Brian Paul | |
2009-10-27 | mesa: simplify teximage code with get_current_tex_object() | Brian Paul | |
2009-10-27 | mesa: code refactoring to eliminate a switch stmt in bind_buffer_object() | Brian Paul | |
2009-10-27 | mesa: debug code for glBlitFramebuffer() | Brian Paul | |
2009-10-27 | mesa: more texture debug code changes, improvements | Brian Paul | |
2009-10-27 | mesa: minor code clean-up in client_state() | Brian Paul | |
2009-10-27 | mesa: avoid redundant state setting in glClientActiveTexture | Brian Paul | |
Plus add code for verbose/debugging. | |||
2009-10-25 | mesa: choose texture format in core mesa, not drivers | Brian Paul | |
Call the ctx->Driver.ChooseTextureFormat() function from core Mesa's _mesa_[Copy]TexImage functions instead of in the driver functions. One less thing for drivers to do. | |||
2009-10-25 | mesa: remove _mesa_compressed_texture_size_glenum() stub | Brian Paul | |
2009-10-25 | mesa: remove _mesa_compressed_row_stride() | Brian Paul | |
2009-10-25 | mesa: begin removing _mesa_compressed_row_stride() calls | Brian Paul | |
Use equivalent _mesa_format_row_stride() function instead. | |||
2009-10-25 | mesa: simplify texture_row_stride() helper | Brian Paul | |
2009-10-25 | mesa: fix-up error checking related to compressed texture block size | Brian Paul | |
2009-10-25 | mesa: clean-up, simplify compressed texture size checking | Brian Paul | |
2009-10-24 | mesa: remove _mesa_compressed_texture_size() | Brian Paul | |
Use _mesa_format_image_size() instead. | |||
2009-10-24 | mesa: remove ctx->Driver.CompressedTextureSize() hook | Brian Paul | |
It always just called _mesa_compressed_texture_size() anyway. | |||
2009-10-24 | mesa: change compressed texture size calls | Brian Paul | |
Replace calls to ctx->Driver.CompressedTextureSize with calls to _mesa_format_image_size. The former always called the later. | |||
2009-10-24 | mesa: minor clean-ups in _mesa_store_compressed_texsubimage2d() | Brian Paul | |
2009-10-24 | mesa: simplify _mesa_compressed_row_stride(), _mesa_compressed_image_address() | Brian Paul | |
_mesa_compressed_row_stride() can go away soon. _mesa_compressed_image_address() can be generalized and moved to formats.c | |||
2009-10-24 | mesa: s/GLuint/gl_format/ | Brian Paul | |
2009-10-24 | mesa: move assertion after declaration | Brian Paul | |
2009-10-24 | mesa: remove hard-coded block sizes | Brian Paul | |
2009-10-24 | mesa: added _mesa_get_format_block_size() | Brian Paul | |
2009-10-24 | mesa: added _mesa_get_format_name() | Brian Paul | |
2009-10-24 | mesa: additional comments in format code | Brian Paul | |
2009-10-23 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
2009-10-23 | mesa: simplify att->CubeMapFace assignment | Brian Paul | |
2009-10-23 | mesa: rework error checking code for glGetCompressedTexImage() | Brian Paul | |
Do all error checking in new getcompressedteximage_error_check() func. Move some additional PBO checks out of the driver fallbacks into the error checking functions. | |||
2009-10-23 | mesa: remove misplaced VERBOSE_TEXTURE tests | Brian Paul | |
2009-10-23 | mesa: more detailed error messages in fbo code | Brian Paul | |
2009-10-23 | mesa: remove FBO texture depth/stencil test | Brian Paul | |
The texture format should not be checked until validation time since the format might be changed by a subsequent glTexImage() call. | |||
2009-10-23 | mesa: fix broken _mesa_str_checksum() | Brian Paul | |
2009-10-23 | Merge remote branch 'origin/mesa_7_6_branch' | Eric Anholt | |
Conflicts: src/mesa/drivers/dri/intel/intel_fbo.c src/mesa/drivers/dri/intel/intel_mipmap_tree.c src/mesa/drivers/dri/intel/intel_mipmap_tree.h src/mesa/drivers/dri/intel/intel_tex_copy.c src/mesa/drivers/dri/intel/intel_tex_image.c | |||
2009-10-23 | mesa: fix GL_TEXTURE_INTERNAL_FORMAT query for compressed formats | Brian Paul | |
Need to return the actual compressed format when the user originally requested a generic compressed format. | |||
2009-10-23 | mesa: added _mesa_compressed_format_to_glenum() | Brian Paul | |
Maps a compressed MESA_FORMAT_x to correspding GLenum. Needed for querying a texture's actual format when a generic format was originally requested. | |||
2009-10-23 | mesa: change s3tc vs. fxt1 priority when choosing compressed formats | Brian Paul | |
2009-10-23 | glapi: Always build libglapi.a. | Chia-I Wu | |
This is made possible by making glapioffsets.h and glapidispatch.h internal headers of glapi. They should only be included indirectly through dispatch.h by mesa. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-23 | mesa: Enable remap table in core. | Chia-I Wu | |
This enables the remap table in core. driInitExtensions is adapted to use the remap table. All uses of extension_helper.h are replaced by remap_helper.h. The chicken-egg problem of the DRI drivers is also solved. It is now also possible to pass NULL extensions to driInitExtensions. It will cause driInitExtensions to map all known functions. This functionality is used by software drivers and EGL_i915. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-23 | mesa/main: Add support for remap table. | Chia-I Wu | |
This commit only adds the source files. It is supposed to replace the remap table in DRI drivers. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-22 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
2009-10-22 | mesa: added _mesa_dump_texture() | Brian Paul | |
2009-10-22 | mesa: code refactoring- new _mesa_finish(), _mesa_flush() | Brian Paul | |
2009-10-22 | Merge branch 'mesa_7_6_branch' of ↵ | Alex Deucher | |
git+ssh://agd5f@git.freedesktop.org/git/mesa/mesa | |||
2009-10-21 | mesa: use MESA_FORMAT_X8_Z24 | Brian Paul | |
2009-10-21 | mesa: use MESA_FORMAT_X8_Z24 format | Brian Paul | |
2009-10-21 | mesa: added MESA_FORMAT_X8_Z24 format | Brian Paul | |
24-bit Z in 32-bit pixel. We could probably use the MESA_FORMAT_S8_Z24 format but this there's a few places where we explicitly don't want stencil. This format may go away at some point in the future. | |||
2009-10-21 | mesa: added _mesa_dump_renderbuffers() debug code | Brian Paul | |
2009-10-20 | mesa: Fix Mac OS build. | Vinson Lee | |
strtod_l needs the xlocale.h header on Mac OS. It's possible other non-Linux OSes would need this header too. |