Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-10-01 | check for GL_DEPTH_STENCIL_EXT | Brian Paul | |
2005-10-01 | plug in _mesa_texstore_z24_s8() | Brian Paul | |
2005-10-01 | added _mesa_texstore_z24_s8() | Brian Paul | |
2005-10-01 | additional error checking for GL_EXT_packed_depth_stencil | Brian Paul | |
2005-10-01 | fix broken z24_s8 fetcher | Brian Paul | |
2005-10-01 | updated comment | Brian Paul | |
2005-10-01 | added _mesa_pack_depth_stencil_span() | Brian Paul | |
2005-10-01 | move around some error checking | Brian Paul | |
2005-09-28 | add error checks for framebuffer completeness | Brian Paul | |
2005-09-28 | check for framebuffer completeness, code clean-up | Brian Paul | |
2005-09-28 | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul | |
glReadPixels done, glDrawPixels mostly done. | |||
2005-09-28 | change initialization of rb->DepthBits | Brian Paul | |
2005-09-28 | added _mesa_scale_and_bias_depth() | Brian Paul | |
2005-09-27 | tweak glAccum error checking | Brian Paul | |
2005-09-27 | generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the same | Brian Paul | |
2005-09-27 | Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels | Brian Paul | |
functions into the _mesa_Draw/Read/CopyPixels functions. | |||
2005-09-23 | Committing in . | Jouk Jansen | |
1) change compilation on VMS to use IEEE floating points 2) one more problem with _mesa_sprintf solved Modified Files: Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms Mesa/src/mesa/array_cache/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/grammar/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/swrast_setup/descrip.mms Mesa/src/mesa/tnl/descrip.mms ---------------------------------------------------------------------- | |||
2005-09-23 | remove printf | Brian Paul | |
2005-09-23 | Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex, | Brian Paul | |
Streamline the _mesa_update_framebuffer() function a bit. | |||
2005-09-23 | Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbuffer | Brian Paul | |
with another, such as wrapping a hardware/win-sys RGB renderbuffer with a software-based alpha buffer. Previous alpha buffer wrapping was conflicting with the X driver's xmesa_renderbuffer structure containment/inheritance. That lead to memory corruption. | |||
2005-09-22 | Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits, | Brian Paul | |
BlueBits, etc fields. | |||
2005-09-21 | s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv() | Brian Paul | |
2005-09-21 | Remove ACCUM_BITS. | Brian Paul | |
2005-09-21 | replace GLdepth with GLuint and remove GLdepth | Brian Paul | |
2005-09-20 | change mask[] test in put_mono_row_uint() | Brian Paul | |
2005-09-20 | replace STENCIL_BITS with stencilMax value | Brian Paul | |
2005-09-20 | remove STENCIL_MAX | Brian Paul | |
2005-09-20 | change location of ffs() code for windows | Brian Paul | |
2005-09-19 | init a=0 | Brian Paul | |
2005-09-19 | s/GLchan/GLubyte/, fix error string, add comment | Brian Paul | |
2005-09-19 | updated comment | Brian Paul | |
2005-09-19 | additional wrapper updates, bug 4468 | Brian Paul | |
2005-09-16 | use mesa import wrappers, bug 4468 | Brian Paul | |
2005-09-15 | Replace GLuint with GLbitfield where appropriate. Also replace GLuint | Brian Paul | |
with GLboolean in a few places. | |||
2005-09-15 | Remove a bunch texel fetch functions that can be handled by the new | Brian Paul | |
adaptor functions. | |||
2005-09-15 | New set_fetch_functions() to set a gl_texture_image's FetchTexel functions | Brian Paul | |
from the gl_texture_format's functions. Added "adaptor" functions to allow sampling a float-valued texture with GLchans and vice versa. This will allow trimming down the number of texture fetch routines. | |||
2005-09-14 | Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback. | Brian Paul | |
2005-09-14 | clean-up some _mesa_make_current() code | Brian Paul | |
2005-09-13 | Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.c | Brian Paul | |
Update some comments, code, etc. | |||
2005-09-13 | print version with debug info | Brian Paul | |
2005-09-13 | Replace ctx->Driver.StencilOp/Func/Mask() functions with | Brian Paul | |
ctx->Driver.Stencil*Separate() functions. | |||
2005-09-13 | OpenGL 2.0's two-sided stencil feature wasn't implemented correctly. | Brian Paul | |
See comment near top of stencil.c for info about OpenGL 2.0 vs. GL_EXT_stencil_two_side. | |||
2005-09-13 | Use GLuint/GLint intead of GLstencil for stencil state. | Brian Paul | |
2005-09-13 | Move the ctx->FirstTimeCurrent initialization | Brian Paul | |
2005-09-12 | make lookup_query_object() static | Brian Paul | |
2005-09-12 | remove rendundant r,g,b,a vars (bug 4331) | Brian Paul | |
2005-09-10 | make some vars static | Brian Paul | |
2005-09-10 | fix GLubyte/GLchan inconsistencies (bug 4331) | Brian Paul | |
2005-09-09 | don't generate selection hits for glBitmap, glDraw/CopyPixels. Misc clean-ups | Brian Paul | |
2005-09-08 | Keep NumTemporaries uptodate. | Keith Whitwell | |
Make sure oC alpha is populated when separate_specular enabled. |