Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-04-18 | check for __ia64__ when setting USE_IEEE | Brian Paul | |
2004-04-14 | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell | |
and execute fragment programs. Very limited and experimental, but works well enough to run arbfplight.c. http://fabrice.bellard.free.fr/tcc/ Compile with 'make linux-tcc', being sure to make clean first. | |||
2004-04-13 | check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes) | Brian Paul | |
2004-04-11 | build fix for VMS | Alan Hourihane | |
2004-04-10 | fix minor glitch with GL_DEPTH_COMPONENT textures | Brian Paul | |
2004-04-05 | Committing in . | Jouk Jansen | |
Correction on last commit (My FTP-server on linux is playing games with <CR>'s) Modified Files: Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ---------------------------------------------------------------------- | |||
2004-04-05 | Committing in . | Jouk Jansen | |
Updated OpenVMS compile support due to shader directory. Removed <CR>'s in arbprogparse.c Modified Files: Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ---------------------------------------------------------------------- | |||
2004-04-02 | added some assertions, just to be safe | Brian Paul | |
2004-04-02 | added FLUSH_CURRENT() call in GetMaterial() calls | Brian Paul | |
2004-04-02 | fix error in rgb332 texel fetch function | Brian Paul | |
2004-03-30 | these are now in the shader/ directory too | Brian Paul | |
2004-03-30 | these files now live in the shader directory | Brian Paul | |
2004-03-30 | Why are there two copies of this file? | Keith Whitwell | |
2004-03-29 | Accomodate ARB_fp XPD opcode separately from NV_fp's X2D. | Keith Whitwell | |
2004-03-29 | Take a stab at updating the VMS files. | Brian Paul | |
2004-03-29 | This wont be needed any more | Michal Krol | |
2004-03-29 | Moved to src/mesa/shader and renamed to arbprogram_syn.h | Michal Krol | |
2004-03-29 | Moved to src/mesa/shader and renamed to arbprogparse.[ch] | Michal Krol | |
2004-03-29 | Moved to src/mesa/shader | Michal Krol | |
2004-03-26 | fix some warnings | Brian Paul | |
2004-03-26 | increase MAX_TEXTURE_LOD_BIAS to 11.0 | Brian Paul | |
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul | |
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||
2004-03-20 | minor clean-ups | Brian Paul | |
2004-03-20 | make null-terminated copy of program string so that parse works correctly | Brian Paul | |
2004-03-19 | add missing else statements | Brian Paul | |
2004-03-18 | remove redundant call to ctx->Driver.Viewport(), and clean-ups | Brian Paul | |
2004-03-13 | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | |
Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | |||
2004-03-13 | more descriptive error messages for matrix stack over/underflows | Brian Paul | |
2004-03-11 | Adjustments to make everything use IOCTL/sarea defines in DRM instead | Jon Smirl | |
of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h | |||
2004-03-10 | don't futz with GL_CLIENT_ACTIVE_TEXTURE in glClientActiveTexture (Robert ↵ | Brian Paul | |
Merrill) | |||
2004-03-04 | plug in _mesa_BlendFunc into dispatch table | Brian Paul | |
2004-03-04 | yet another take on VBO deleting and reference counting | Brian Paul | |
2004-03-03 | comments, capitalization, misc-clean-ups | Brian Paul | |
2004-03-03 | more changes to VBO reference counting and deletion | Brian Paul | |
2004-03-02 | added missing error check in _mesa_BeginQueryARB (Cedric Gautier). minor ↵ | Brian Paul | |
clean-ups. | |||
2004-02-28 | Remove clamp parameter from _mesa_unpack_color_span_float(). Pass the | Brian Paul | |
IMAGE_CLAMP_BIT if needed. Added ClampVertexColors and ClampFragmentColors to GLcontext in anticipation of upcoming extensions (not fully used yet). | |||
2004-02-28 | minor clean-ups | Brian Paul | |
2004-02-28 | consolidate image transfer operations in new _mesa_apply_rgba_transfer_ops() ↵ | Brian Paul | |
function | |||
2004-02-28 | rename some span pack/unpack functions for better uniformity | Brian Paul | |
2004-02-28 | move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan() | Brian Paul | |
2004-02-28 | consolidate some code | Brian Paul | |
2004-02-28 | replace color table FloatTable boolean with Type enum | Brian Paul | |
2004-02-28 | paltex demo from recent texcombine changes. Minor clean-ups | Brian Paul | |
2004-02-26 | check for null paramList | Brian Paul | |
2004-02-26 | check for invalid fragment program in glDrawPixels, glCopyPixels and glBitmap | Brian Paul | |
2004-02-24 | jump through dispatch table instead of calling gl functions directly | Brian Paul | |
2004-02-24 | fix incorrect texcoord attribute index | Brian Paul | |
2004-02-24 | added some GLAPIENTRY keywords, minor clean-ups | Brian Paul | |
2004-02-24 | Yet another revision of _ae_update_state(). Issue both conventional AND | Brian Paul | |
generic vertex attribute commands, ignoring ctx->VertexProgram.Enabled since this function may be used during display list compilation. | |||
2004-02-24 | added some const keywords | Brian Paul | |