Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-28 | mesa: remove debug code | Brian Paul | |
2008-08-28 | mesa: dynamically grow the fixed function vertex program as needed | Brian Paul | |
Don't use a fixed-size array. Saves memory in most cases and avoids potential overflow for long programs. | |||
2008-08-28 | mesa: bump MAX_INSN to 300 | Brian Paul | |
2008-08-26 | mesa: don't check for GLSL 1.2 to advertise GL 2.1 | Brian Paul | |
The GLSL 1.2 features are minor... | |||
2008-08-25 | mesa: set version string to 7.3-devel | Brian Paul | |
2008-08-21 | Call _ae_update_state when array enable state changes | Krzysztof Czurylo | |
Basically, the application enables client vertex and color arrays, renders something, then disables color array, and renders something else (using vertex array only). Even though the color array is disabled (and the pointer is no longer valid), the driver still tries to read color data from this array (which results in an exception). This is because enabling/disabling array does not trigger _ae_update_state() and the list of enabled arrays is not updated. _ae_update_state() it's called on the first state validation only (as all the "dirty" flags are set at the beginning). Any further change to client arrays' state has no effect. | |||
2008-08-21 | Flush vertices when updating texObj->GenerateMipmap state. | Eric Anholt | |
Caught by texturing/gen-teximage test in piglit. | |||
2008-08-19 | mesa: allow for extra per-context init | Brian Paul | |
2008-08-18 | mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug ↵ | Brian Paul | |
17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function. | |||
2008-08-18 | mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug ↵ | Brian Paul | |
17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function. | |||
2008-08-16 | prep for 7.1 rc4 | Brian Paul | |
2008-08-12 | mesa: texture crop rect state | Brian Paul | |
2008-08-12 | mesa: set point state | Brian Paul | |
2008-08-08 | mesa: fix some feature tests | Brian Paul | |
2008-08-08 | mesa: fix some pixel transfer state tests for depth formats | Brian Paul | |
2008-08-08 | mesa: fix out-of-bounds memory reads in swizzle_copy() | Brian Paul | |
2008-08-08 | mesa: fix out-of-bounds memory reads in swizzle_copy() | Brian Paul | |
2008-08-07 | mesa: fix glBindTexture comment/error string | Brian Paul | |
2008-08-07 | mesa: fix glBindTexture error string (bug 17005) | Brian Paul | |
2008-08-06 | mesa: fix comment about texture targets (bug 17005) | Brian Paul | |
2008-08-06 | fix some FBO/texture queries (bug 15296) | Brian Paul | |
2008-08-06 | fix some FBO/texture queries (bug 15296) | Brian Paul | |
2008-08-03 | added null ptr check (fix bug 16959) | Brian Paul | |
2008-08-03 | added null ptr check (fix bug 16959) | Brian Paul | |
2008-07-29 | mesa: fix issues causing warnings on Windows | Brian Paul | |
2008-07-29 | mesa: glsl: only try to link shaders defining main() | Brian Paul | |
2008-07-29 | mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_p | Brian Paul | |
2008-07-29 | mesa: implement grammar/parsing for precision/invariant syntax | Brian Paul | |
Plus, fix some issues with pre-defined preprocessor symbols and version checking. | |||
2008-07-29 | disable GL_ARB_shading_language_120 until 1.20 features are complete | Brian Paul | |
2008-07-25 | mesa: fix issues causing warnings on Windows | Brian Paul | |
2008-07-25 | mesa: Mark as XXX unresolved warnings on windows. | Michal Krol | |
2008-07-24 | mesa: move extensions->version code into separate function | Brian Paul | |
2008-07-24 | mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION string | Brian Paul | |
2008-07-24 | mesa: glsl: only try to link shaders defining main() | Brian Paul | |
2008-07-24 | mesa: move extensions->version code into separate function | Brian Paul | |
2008-07-24 | mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION string | Brian Paul | |
2008-07-21 | mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_p | Brian Paul | |
2008-07-16 | mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove ↵ | Brian Paul | |
GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE Issues found by Bob Ellison. | |||
2008-07-16 | mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove ↵ | Brian Paul | |
GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE Issues found by Bob Ellison. | |||
2008-07-15 | mesa: check for __INTERIX to typedef uintptr_t | Blair Sadewitz | |
2008-07-15 | mesa: Silence compiler warnings on Windows. | Michal Krol | |
2008-07-14 | mesa: comments about vectors vs components | Brian Paul | |
2008-07-14 | mesa: fix stencil state problem when GL_ATI_separate_stencil wasn't enabled | Brian Paul | |
In glStencilFunc/Op/Mask() set both the front and back-face state, unless GL_EXT_stencil_two_side is enabled. Before, we only set the front+back state if GL_ATI_separate_stencil was enabled. Ultimately, we probably should remove GL_EXT_stencil_two_side since it's incompatible with GL 2.x. | |||
2008-07-14 | mesa: fix stencil state problem when GL_ATI_separate_stencil wasn't enabled | Brian Paul | |
In glStencilFunc/Op/Mask() set both the front and back-face state, unless GL_EXT_stencil_two_side is enabled. Before, we only set the front+back state if GL_ATI_separate_stencil was enabled. Ultimately, we probably should remove GL_EXT_stencil_two_side since it's incompatible with GL 2.x. | |||
2008-07-14 | mesa: also check for __NetBSD__ | Blair Sadewitz | |
2008-07-14 | mesa: also check for __NetBSD__ | Blair Sadewitz | |
2008-07-09 | mesa: check for OpenBSD (bug 15604) | Brian Paul | |
cherry-picked from master | |||
2008-07-09 | mesa: check for OpenBSD (bug 15604) | Brian Paul | |
2008-07-08 | mesa: remove debug code | Brian Paul | |
2008-07-08 | mesa: remove debug code | Brian Paul | |