Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-08 | bump version to rc3 | Brian Paul | |
2008-07-08 | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul | |
The old implementation could overwrite the caller's param buffer. | |||
2008-07-08 | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul | |
The old implementation could overwrite the caller's param buffer. | |||
2008-07-08 | mesa: bump version to rc2 | Brian Paul | |
2008-07-04 | mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX. | Brian Paul | |
Simplification in colortab.c too. cherry-picked from master (fe469007037d9d5cdbe1677d8ff7368b276e9e7c) | |||
2008-07-04 | mesa: Implement mutex/locking around texture object reference counting. | Brian Paul | |
Use new _mesa_reference_texobj() function for referencing/unreferencing textures. Add new assertions/tests to try to detect invalid usage of deleted textures. cherry-picked from master (9e01b915f1243a3f551cb795b7124bd1e52ca15f) | |||
2008-07-04 | Enable TexGen based on InputsRead when a fragment program is active | Nicolai Haehnle | |
The old behaviour depended on which texture images the fragment program reads from, which seems to contradict the shader specifications. Note: Piglit's general/texgen test checks for this problem. | |||
2008-07-04 | mesa: remove incorrect assertion | Brian Paul | |
2008-07-04 | mesa: move assertion | Brian Paul | |
2008-07-03 | mesa: fix some error codes in _mesa_ShaderSourceARB() | Brian Paul | |
2008-07-03 | mesa: fix problem freeing framebuffer/renderbuffer objects | Brian Paul | |
Basically, set up no-op Delete() methods for the DummyFrame/Renderbuffer obj | |||
2008-07-03 | mesa: added case for fixed pt | Brian Paul | |
2008-07-03 | mesa: fix some error codes in _mesa_ShaderSourceARB() | Brian Paul | |
2008-07-03 | mesa: fix problem freeing framebuffer/renderbuffer objects | Brian Paul | |
Basically, set up no-op Delete() methods for the DummyFrame/Renderbuffer objects. | |||
2008-07-02 | mesa: fix vertex array validation test for attribute 0 (vert pos) | Brian Paul | |
We don't actually need vertex array[0] enabled when using a vertex program/shader. cherry-picked from master | |||
2008-07-02 | mesa: fix vertex array validation test for attribute 0 (vert pos) | Brian Paul | |
We don't actually need vertex array[0] enabled when using a vertex program/shader. | |||
2008-07-02 | mesa: additional GLSL built-in constants | Brian Paul | |
2008-07-02 | mesa: fix issues around multisample enable | Roland Scheidegger | |
multisample enable is enabled by default, however gl mandates multisample rendering rules only apply if there's also a multisampled buffer. | |||
2008-07-02 | mesa: fix issues around multisample enable | Roland Scheidegger | |
multisample enable is enabled by default, however gl mandates multisample rendering rules only apply if there's also a multisampled buffer. | |||
2008-07-02 | VBO: Regenerate files based on recent changes to gl_API.xml | Ian Romanick | |
Since GL_ARB_vertex_buffer_object protocol isn't supported yet, these changes are innocuous. | |||
2008-06-28 | mesa: check FEATURE_point_size_array | Brian Paul | |
2008-06-27 | gallium: handle msaa | Roland Scheidegger | |
2008-06-25 | mesa: point size arrays | Brian Paul | |
2008-06-24 | mesa: Use standard integer types. | José Fonseca | |
Especially get rid of the non-portable long long. | |||
2008-06-24 | mesa: Replace deprecated __MSC__ macro. | José Fonseca | |
2008-06-24 | mesa: More signed/unsigned float/integer fixes. | José Fonseca | |
2008-06-24 | mesa: Use appropriate unsigned/signed, float/integer types. | José Fonseca | |
2008-06-24 | mesa: Use _mesa_bsearch. | José Fonseca | |
2008-06-24 | mesa: bsearch implementation for WinCE. | José Fonseca | |
2008-06-24 | mesa: Move variable declarations to the scope top. | José Fonseca | |
2008-06-24 | mesa: ASSERT macro is already defined by WinCE headers. | José Fonseca | |
Even when just the standard headers are used.... | |||
2008-06-21 | Solaris port of Mesa 7.1 with autoconf support | Alan Coopersmith | |
Signed-off-by: Brian Paul <brian.paul@tungstengraphics.com> | |||
2008-06-20 | gallium: s/feadback/feedback/, duh | Brian | |
2008-06-20 | mesa: init ctx->RenderMode | Brian Paul | |
2008-06-20 | mesa: GL_BYTE vertex/texcoord arrays | Brian Paul | |
2008-06-20 | mesa: initial support for fixed-pt vertex arrays | Brian Paul | |
2008-06-20 | mesa: refactor: move initialization of DefaultPacking state. | Brian Paul | |
2008-06-20 | mesa: fix errors in prev commit | Brian Paul | |
2008-06-20 | mesa: revamp glBlendFunc loopback | Brian Paul | |
2008-06-20 | mesa: fix some FEATURE_x tests | Brian Paul | |
2008-06-20 | mesa: test for FEATURE_ATI_fragment_shader | Brian Paul | |
2008-06-18 | mesa: Fix bug in _mesa_swizzle_ubyte_image | Brian Paul | |
2008-06-18 | mesa: fix ReadBuffer initialization | Brian Paul | |
2008-06-18 | mesa: FEATURE_dispatch to control dispatch table usage | Brian Paul | |
2008-06-18 | mesa: add parenthesis | Brian Paul | |
2008-06-18 | mesa: _mesa_texstore_s8_z24 now supports depth only uploads | Jakob Bornecrantz | |
2008-06-18 | mesa: Added _mesa_texstore_s8_z24 | Jakob Bornecrantz | |
2008-06-17 | mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT ↵ | Brian Paul | |
for Z unpacking | |||
2008-06-17 | mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT ↵ | Brian Paul | |
for Z unpacking | |||
2008-06-17 | mesa: make mm.c use unsigned ints for offsets. | Brian Paul | |
If you have a GPU using this code and it has the offsets up in this space, this fails. cherry-picked from master |