Age | Commit message (Expand) | Author |
---|---|---|
2008-01-11 | Cell: Remove the pre-vbuf rendering code | Brian |
2008-01-10 | Cell: checkpoint: draw_vbuf code in place and works, but not enabled by defau... | Brian |
2008-01-10 | bump CELL_MAX_VERTS to 240 | Brian |
2008-01-09 | Cell: implemement basic Z testing | Brian |
2008-01-03 | Cell: improve surface state code to replace some temporary code. | Brian |
2008-01-03 | pass surface format in cell_command_framebuffer struct | Brian |
2008-01-02 | only fetch as much vertex data as needed | Brian |
2008-01-02 | remove previous triangle test code | Brian |
2008-01-02 | Cell: basic triangle rendering works. | Brian |
2007-12-11 | Cell: draw smooth-shaded triangle | Brian |
2007-12-11 | Collect some global vars in a single struct. | Brian |
2007-12-11 | use ALIGN16_ATTRIB from p_compiler.h | Brian |
2007-12-10 | Cell: first triangle. | Brian |
2007-12-10 | Cell driver state-setter functions, basic tile get/put, glClear. | Brian |
2007-12-02 | Initial Cell driver infrastructure. | Brian |