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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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pipe
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cell
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ppu
Age
Commit message (
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Author
2008-01-20
enable call to cell_emit_state()
Brian
2008-01-19
Cell: improve "finished copying batch buffer" signalling.
Brian
2008-01-16
vbuf updates/fixes (KeithW)
Brian
2008-01-14
Cell: after sending a batch, wait for a DMA completion signal.
Brian
2008-01-14
Cell: update surface map code to match recent changes in pipe_surface struct
Brian
2008-01-12
Cell: disable cell_emit_state() for now
Brian
2008-01-12
Cell: first state object (depth/stencil/alpha) emitted to SPUs
Brian
2008-01-12
Cell: whitespace/cleanup
Brian
2008-01-12
Cell: sketch out needed rasterizer state
Brian
2008-01-11
Cell: basic batch buffer working
Brian
2008-01-11
Cell: initial work for a hw-like batch buffer system
Brian
2008-01-11
Cell: remove obsolete cell_prim_buffer struct and code
Brian
2008-01-11
Cell: debug code, comments
Brian
2008-01-11
Cell: reformattting
Brian
2008-01-11
Cell: Remove the pre-vbuf rendering code
Brian
2008-01-10
Cell: compute bounding box in cell_vbuf_draw()
Brian
2008-01-10
Cell: enable vbuf path by default
Brian
2008-01-10
Cell: checkpoint: draw_vbuf code in place and works, but not enabled by defau...
Brian
2008-01-10
Cell: initial implementation of vbuf code.
Brian
2008-01-10
Cell: call draw_compute_vertex_size()
Brian
2008-01-10
Cell: s/free/align_free/
Brian
2008-01-10
Cell: clean-up cell_spu_exit() code
Brian
2008-01-09
Cell: remove some debug printfs, predicate others with Debug boolean
Brian
2008-01-09
Cell: implemement basic Z testing
Brian
2008-01-03
Cell: improve surface state code to replace some temporary code.
Brian
2008-01-03
insert a temporary flush to fix missing triangles artifact
Brian
2008-01-03
better debug code
Brian
2008-01-02
make use of prim bounds box info
Brian
2008-01-02
only fetch as much vertex data as needed
Brian
2008-01-02
remove previous triangle test code
Brian
2008-01-02
Cell: basic triangle rendering works.
Brian
2008-01-01
Plug in more infrastructure for actual rendering.
Brian
2007-12-17
updates for depth/stencil/alpha state
Brian
2007-12-17
gallium: incorporate alpha state into depth_stencil state object.
Keith Whitwell
2007-12-12
PIPE_SCREEN_SURFACE no longer needed
Brian
2007-12-11
Cell: draw smooth-shaded triangle
Brian
2007-12-11
Collect some global vars in a single struct.
Brian
2007-12-11
Remove temporary cell_create_surface()
Brian
2007-12-11
Port to libspe2
Ian Romanick
2007-12-11
use ALIGN16_ATTRIB from p_compiler.h
Brian
2007-12-11
Remove obsolete clear_color, tex sampler state
Brian
2007-12-11
Remove obsolete clear_color, tex sampler state functions
Brian
2007-12-11
gallium: remove set_sampler_units interface
Keith Whitwell
2007-12-10
Cell: first triangle.
Brian
2007-12-10
Cell driver state-setter functions, basic tile get/put, glClear.
Brian
2007-12-05
Add dependency checking for Cell driver sources.
Brian
2007-12-02
Initial Cell driver infrastructure.
Brian
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