Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-15 | Cell: use global color_shuffle to remove a switch stmnt | Brian | |
2008-02-15 | Initial pass at vertex shader on SPU using TGSI VM | Ian Romanick | |
All of the code is wired in on the SPU side, but it is not called from the PPU yet. Instruction / declaration fetch still needs to be implemented in spu_exec.c. | |||
2008-02-15 | Cell: move cmd_render() into new spu_render.c file | Brian | |
2008-02-15 | Cell: basic texture mapping | Brian | |
Texture images are tiled in PPU code. SPUs use a texture cache for getting texels from textures. This is very rough code, but demos/texcyl.c works. | |||
2008-01-21 | Cell: added asmfiles rule | Brian | |
2008-01-12 | Cell: prefix SPU sources with spu_ | Brian | |
2008-01-10 | Cell: move tile-related code into new tile.[ch] files. | Brian | |
2007-12-10 | remove ~ backup files | Brian | |
2007-12-05 | Add dependency checking for Cell driver sources. | Brian | |
2007-12-02 | Initial Cell driver infrastructure. | Brian | |
No real code yet. Just stand-ins and make/build infrastructure. |