Age | Commit message (Expand) | Author |
---|---|---|
2008-01-02 | make use of prim bounds box info | Brian |
2008-01-02 | only fetch as much vertex data as needed | Brian |
2008-01-02 | remove previous triangle test code | Brian |
2008-01-02 | Cell: basic triangle rendering works. | Brian |
2007-12-11 | Cell: draw smooth-shaded triangle | Brian |
2007-12-11 | Collect some global vars in a single struct. | Brian |
2007-12-11 | use ALIGN16_ATTRIB from p_compiler.h | Brian |
2007-12-10 | Cell: first triangle. | Brian |
2007-12-10 | Cell driver state-setter functions, basic tile get/put, glClear. | Brian |
2007-12-02 | Initial Cell driver infrastructure. | Brian |