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path: root/src/mesa/pipe/cell/spu
AgeCommit message (Expand)Author
2008-01-03Cell: initial work for getting/putting Z tilesBrian
2008-01-03disable bbox code until glitches are fixedBrian
2008-01-03Cell: improve surface state code to replace some temporary code.Brian
2008-01-03asst changes in bbox code, dma tags, etcBrian
2008-01-03pass surface format in cell_command_framebuffer structBrian
2008-01-02make use of prim bounds box infoBrian
2008-01-02only fetch as much vertex data as neededBrian
2008-01-02remove previous triangle test codeBrian
2008-01-02Cell: basic triangle rendering works.Brian
2008-01-01hack/fix pack_color() for correct ps3 formatBrian
2007-12-11Cell: draw smooth-shaded triangleBrian
2007-12-11Collect some global vars in a single struct.Brian
2007-12-11SPU function prototypes, etc.Brian
2007-12-11use ALIGN16_ATTRIB from p_compiler.hBrian
2007-12-10Cell: first triangle.Brian
2007-12-10Cell driver state-setter functions, basic tile get/put, glClear.Brian
2007-12-10remove ~ backup filesBrian
2007-12-05Add dependency checking for Cell driver sources.Brian
2007-12-02Initial Cell driver infrastructure.Brian