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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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pipe
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cell
Age
Commit message (
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Author
2008-01-23
Cell: s/FORMAT/EMIT/
Brian
2008-01-23
Cell: remove old test code
Brian
2008-01-23
Cell: asst. updates to sync up with today's earlier gallium changes
Brian
2008-01-21
Cell: initial support for sampler state
Brian
2008-01-21
Cell: s/cell_init_surface_funcs/cell_init_surface_functions/
Brian
2008-01-21
Cell: Added cell_surface.[ch] files
Brian
2008-01-21
Cell: renamed cell_surface.[ch] to cell_clear.[ch]
Brian
2008-01-21
Cell: rename cell_surface.[ch] cell_clear.[ch]
Brian
2008-01-21
Cell: Add initial texture functions
Brian
2008-01-21
Cell: add cell_set_sampler_texture()
Brian
2008-01-21
Cell: added asmfiles rule
Brian
2008-01-21
gallium: add a src_index[] array to draw's vertex_info for mapping post-xform...
Brian
2008-01-20
Cell: use tile_t for color tile
Brian
2008-01-20
Cell: clean-up/re-org tile code
Brian
2008-01-20
Cell: use depth/stencil state to enable ztest
Brian
2008-01-20
enable call to cell_emit_state()
Brian
2008-01-19
Cell: improve "finished copying batch buffer" signalling.
Brian
2008-01-16
vbuf updates/fixes (KeithW)
Brian
2008-01-14
Cell: after sending a batch, wait for a DMA completion signal.
Brian
2008-01-14
clamp colors during float->int conversion
Brian
2008-01-14
Cell: update surface map code to match recent changes in pipe_surface struct
Brian
2008-01-12
Cell: remove fb parameter to get/put_tile()
Brian
2008-01-12
Cell: disable cell_emit_state() for now
Brian
2008-01-12
Cell: collect vars in a spu_global struct
Brian
2008-01-12
Cell: first state object (depth/stencil/alpha) emitted to SPUs
Brian
2008-01-12
Cell: whitespace/cleanup
Brian
2008-01-12
Cell: prefix SPU files with spu_
Brian
2008-01-12
Cell: prefix SPU sources with spu_
Brian
2008-01-12
Cell: sketch out needed rasterizer state
Brian
2008-01-11
Cell: basic batch buffer working
Brian
2008-01-11
Cell: initial work for a hw-like batch buffer system
Brian
2008-01-11
Cell: remove obsolete cell_prim_buffer struct and code
Brian
2008-01-11
Cell: debug code, comments
Brian
2008-01-11
Cell: reformattting
Brian
2008-01-11
Cell: Remove the pre-vbuf rendering code
Brian
2008-01-10
Cell: wait_on_mask_all()
Brian
2008-01-10
Cell: remove unneeded #includes
Brian
2008-01-10
Cell: compute bounding box in cell_vbuf_draw()
Brian
2008-01-10
Cell: remove unused color field
Brian
2008-01-10
Cell: remove unused code
Brian
2008-01-10
Cell: make vertex_header and prim_header types private to tri.c
Brian
2008-01-10
Cell: avoid copying vertex data
Brian
2008-01-10
Cell: move tile-related code into new tile.[ch] files.
Brian
2008-01-10
Cell: use new ASSERT macro instead of standard assert
Brian
2008-01-10
Cell: enable vbuf path by default
Brian
2008-01-10
Cell: checkpoint: draw_vbuf code in place and works, but not enabled by defau...
Brian
2008-01-10
Cell: initial implementation of vbuf code.
Brian
2008-01-10
Cell: call draw_compute_vertex_size()
Brian
2008-01-10
Cell: s/free/align_free/
Brian
2008-01-10
Cell: clean-up cell_spu_exit() code
Brian
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