Age | Commit message (Expand) | Author |
2008-02-15 | Elts are always ints, pass vOut pointers in-line in command | Ian Romanick |
2008-02-15 | Implement micro_pow and micro_sqrt | Ian Romanick |
2008-02-15 | Fix size calculation in attribute fetch. | Ian Romanick |
2008-02-15 | Fetch uniforms from main memory. | Ian Romanick |
2008-02-15 | Missing amperstand in previous commit. Oops. | Ian Romanick |
2008-02-15 | Pass ptr to local memory copy instead of main memory to exec_instruction | Ian Romanick |
2008-02-15 | Implement vertex fetch / vertex shader output write-back | Ian Romanick |
2008-02-15 | Initial pass at instruction / declaration fetch | Ian Romanick |
2008-02-15 | Initial pass at vertex shader on SPU using TGSI VM | Ian Romanick |
2008-02-15 | Cell: prototype SIMD code for z testing | Brian |
2008-02-15 | Cell: start to SIMD-ize triangle attribute interpolation | Brian |
2008-02-15 | Cell: fold setup_tri() into tri_draw() | Brian |
2008-02-15 | Cell: make 'setup' a regular var instead of passing around a pointer everywhere | Brian |
2008-02-15 | Cell: minor code refactoring, movement | Brian |
2008-02-15 | Cell: check tile status before wait_on_mask() | Brian |
2008-02-15 | Cell: make wait_on_mask() static/inlined | Brian |
2008-02-15 | Cell: move CELL_MAX_SPUS | Brian |
2008-02-15 | Cell: use _pack_rgba8() from pack_rgba8.h to do float[4]->uint color conversion | Brian |
2008-02-15 | Cell: move cmd_render() into new spu_render.c file | Brian |
2008-02-15 | Cell: add a few null texture tests | Brian |
2008-02-15 | Cell: compute min index referenced in draw command, use it to reduce size of ... | Brian |
2008-02-15 | Cell: minor optimization for flat shading | Brian |
2008-02-15 | Cell: basic texture mapping | Brian |
2008-02-15 | Cell: initial texture cache/sampling code | Brian |
2008-02-15 | Cell: emit state in cell_clear_surface() if dirty. | Brian |
2008-02-15 | Cell: re-enable bounding boxes | Brian |
2008-02-15 | Cell: additional assertions | Brian |
2008-02-15 | Cell: make sure state commands aren't split across batches | Brian |
2008-02-15 | Cell: remove unneeded flush(), dead code | Brian |
2008-02-15 | Cell: clean-up of render path | Brian |
2008-02-15 | Cell: checkpoint commit: always inline prim indexes into batch buffer | Brian |
2008-02-15 | Cell: If flushing for swapbuffers, wait for frame completion | Brian |
2008-02-15 | Cell: additional debug code, misc clean-up | Brian |
2008-02-15 | Cell: generalize the batch buffer code for vertex buffers... | Brian |
2008-01-26 | Cell: added support for inlined vertex buffers. | Brian |
2008-01-26 | Cell: added ROUNUP4 | Brian |
2008-01-26 | Cell: added support for inlined indexes | Brian |
2008-01-26 | Cell: added cell_batch_free_space() | Brian |
2008-01-26 | Cell: remove some old tile code | Brian |
2008-01-26 | Cell: fix a recursive flushing bug | Brian |
2008-01-26 | Cell: add check to catch recursive batch flushing | Brian |
2008-01-26 | Cell: move ASSERT macro into common.h | Brian |
2008-01-25 | Cell: updates to match pipe_buffer changes | Brian |
2008-01-25 | Cell: typedefs need semicolons, Ian :) | Brian |
2008-01-25 | Cell: emit framebuffer state like other state | Brian |
2008-01-25 | gallium: replace prim pipeline begin/end() functions with flush() | Brian |
2008-01-25 | Work around parameter differences for main in different SDK versions | Ian Romanick |
2008-01-25 | gallium: rename pipe_buffer_handle to pipe_buffer, rework pipebuffer/ code | Keith Whitwell |
2008-01-25 | Cell: propogate vertex info to SPUs, use it for attrib interpolation | Brian |
2008-01-25 | Cell: batch_buffer_size should be uint, not ubyte | Brian |