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path: root/src/mesa/pipe/cell
AgeCommit message (Expand)Author
2008-02-15Use _transpose_matrix4x4 from Cell SDK instead of my own versionIan Romanick
2008-02-15Add some debug messagesIan Romanick
2008-02-15More semi-trivial vectorization in the shader VMIan Romanick
2008-02-15Vectorize vertex pullerIan Romanick
2008-02-15Vectorize all micro opsIan Romanick
2008-02-15Cell: fix some alignment issues by aligning commands to 8-byte boundariesBrian
2008-02-15Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0Brian
2008-02-15Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0Brian
2008-02-15Cell: move float4 typedef (temporary datatype)Brian
2008-02-15Cell: fix small sampling error in sample_texture_bilinear()Brian
2008-02-15Cell: texture sampler functions always return vector float nowBrian
2008-02-15Cell: added spu_unpack_A8R8G8B8()Brian
2008-02-15Cell: fix typoBrian
2008-02-15Cell: some basic blending codeBrian
2008-02-15Cell: replace float 4 with vector float in eval_coeff()Brian
2008-02-15Cell: emit blend state to SPUsBrian
2008-02-15Cell: choose bilinear vs. nearest filtering according to sampler stateBrian
2008-02-15Cell: improved bilinear filteringBrian
2008-02-15Cell: implement basic bilinear texture samplerBrian
2008-02-15Cell: added spu_unpack_color(), spu_pack_R8G8B8A8()Brian
2008-02-15Cell: SIMD-ize more of texture samplingBrian
2008-02-15Cell: checkpoint: start to SIMD-ize texture samplingBrian
2008-02-15Cell: move tile clear code to flush_spans()Brian
2008-02-15Cell: clamp txmax, tymax in tile_bounding_box()Brian
2008-02-15Cell: insert some draw_flush() callsBrian
2008-02-15Cell: comment about emit_quad() maskBrian
2008-02-15Cell: move some tile get/clear codeBrian
2008-02-15Cell: use global color_shuffle to remove a switch stmntBrian
2008-02-15Cell: New color packing functions (A8R8G8B8 and B8G8R8A8)Brian
2008-02-15Cell: rename/move global varsBrian
2008-02-15Cell: deprecate some use of struct cell_command - it should go away completelyBrian
2008-02-15Cell: remove commands from top-level while loop which should only appear in b...Brian
2008-02-15Cell: move ztest before color interp/packingBrian
2008-02-15Cell: rename fields of the tile_t unionBrian
2008-02-15Cell: implement Z16 and Z32 testing with SIMD instructions.Brian
2008-02-15Cell: store current tile status in cur_tile_status_c/z, add TILE_STATUS_GETTINGBrian
2008-02-15Cell: SIMD-ize const_coeff()Brian
2008-02-15Cell: set GALLIUM_CELL_VS env var to enable SPU-based vertex transformationBrian
2008-02-15I don't know why using uint64_t for "base" doesn't work. Ugh.Ian Romanick
2008-02-15Use SPUs for vertex shader processingIan Romanick
2008-02-15Numerous small fixed to PPU-SPU vertex shader protocolIan Romanick
2008-02-15cell_array_info should not be 16-byte alignedIan Romanick
2008-02-15Correctly read / write vertex header from / to main memoryIan Romanick
2008-02-15Handle CELL_CMD_VS_EXECUTE *only* outside batch commands.Ian Romanick
2008-02-15Set machine->ProcessorIan Romanick
2008-02-15Elts are always ints, pass vOut pointers in-line in commandIan Romanick
2008-02-15Implement micro_pow and micro_sqrtIan Romanick
2008-02-15Fix size calculation in attribute fetch.Ian Romanick
2008-02-15Fetch uniforms from main memory.Ian Romanick
2008-02-15Missing amperstand in previous commit. Oops.Ian Romanick