summaryrefslogtreecommitdiff
path: root/src/mesa/pipe/cell
AgeCommit message (Expand)Author
2008-01-11Cell: Remove the pre-vbuf rendering codeBrian
2008-01-10Cell: wait_on_mask_all()Brian
2008-01-10Cell: remove unneeded #includesBrian
2008-01-10Cell: compute bounding box in cell_vbuf_draw()Brian
2008-01-10Cell: remove unused color fieldBrian
2008-01-10Cell: remove unused codeBrian
2008-01-10Cell: make vertex_header and prim_header types private to tri.cBrian
2008-01-10Cell: avoid copying vertex dataBrian
2008-01-10Cell: move tile-related code into new tile.[ch] files.Brian
2008-01-10Cell: use new ASSERT macro instead of standard assertBrian
2008-01-10Cell: enable vbuf path by defaultBrian
2008-01-10Cell: checkpoint: draw_vbuf code in place and works, but not enabled by defau...Brian
2008-01-10Cell: initial implementation of vbuf code.Brian
2008-01-10Cell: call draw_compute_vertex_size()Brian
2008-01-10Cell: s/free/align_free/Brian
2008-01-10Cell: clean-up cell_spu_exit() codeBrian
2008-01-10bump CELL_MAX_VERTS to 240Brian
2008-01-09Cell: initial implementation of tile status optimizationsBrian
2008-01-09Cell: start using DMA tags in a more sensible way, move waits() later when po...Brian
2008-01-09move cliprect bounds, do trivial rejection triangle clippingBrian
2008-01-09Cell: remove some debug printfs, predicate others with Debug booleanBrian
2008-01-09Cell: implemement basic Z testingBrian
2008-01-03Cell: initial work for getting/putting Z tilesBrian
2008-01-03disable bbox code until glitches are fixedBrian
2008-01-03Cell: improve surface state code to replace some temporary code.Brian
2008-01-03asst changes in bbox code, dma tags, etcBrian
2008-01-03insert a temporary flush to fix missing triangles artifactBrian
2008-01-03pass surface format in cell_command_framebuffer structBrian
2008-01-03better debug codeBrian
2008-01-02make use of prim bounds box infoBrian
2008-01-02only fetch as much vertex data as neededBrian
2008-01-02remove previous triangle test codeBrian
2008-01-02Cell: basic triangle rendering works.Brian
2008-01-01Plug in more infrastructure for actual rendering.Brian
2008-01-01hack/fix pack_color() for correct ps3 formatBrian
2007-12-17updates for depth/stencil/alpha stateBrian
2007-12-17gallium: incorporate alpha state into depth_stencil state object.Keith Whitwell
2007-12-12PIPE_SCREEN_SURFACE no longer neededBrian
2007-12-11Cell: draw smooth-shaded triangleBrian
2007-12-11Collect some global vars in a single struct.Brian
2007-12-11Remove temporary cell_create_surface()Brian
2007-12-11SPU function prototypes, etc.Brian
2007-12-11Port to libspe2Ian Romanick
2007-12-11use ALIGN16_ATTRIB from p_compiler.hBrian
2007-12-11Remove obsolete clear_color, tex sampler stateBrian
2007-12-11Remove obsolete clear_color, tex sampler state functionsBrian
2007-12-11gallium: remove set_sampler_units interfaceKeith Whitwell
2007-12-10Cell: first triangle.Brian
2007-12-10Cell driver state-setter functions, basic tile get/put, glClear.Brian
2007-12-10remove ~ backup filesBrian