Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-06 | Initial work for post-transformed vertex feedback buffers. | Brian | |
This will be used for: GL_NV_transform_feedback, or similar GL3 functionality glRasterPos GL selection/feedback modes | |||
2007-08-27 | Split out vertex shader/cache/fetch functionality from draw_prim.c | Keith Whitwell | |
2007-08-24 | Hook-up SSE2 to VS. | michal | |
2007-08-24 | Fix user-defined clip planes. They seem to work properly now. | Brian | |
The bits for the N user-defined planes are now set in the vertex_header->clipmask. See some detailed comments about this in the clip_line() function. CLIP_USER_BIT no longer exists. | |||
2007-08-24 | re-enable compute_clipmask() call | Brian | |
2007-08-24 | Fixup include paths after rename | Keith Whitwell | |
2007-08-23 | remove dead code | Brian | |
2007-08-23 | Vertex shader outputs are now tightly packed into the output slots. | Brian | |
Fix softpipe vertex attribute setup. Also, update vs constants when the projection matrix changes (fixes samples/prim.c) | |||
2007-08-23 | minor improvement to get_vertex() in-use flag setting | Brian | |
2007-08-23 | fix an edgeflag logic error, see comments | Brian | |
2007-08-23 | fix incorrect vertex index for POLYGON drawing | Brian | |
2007-08-23 | get rid of VERT_RESULT_ usage | Brian | |
2007-08-23 | Checkpoint commit: i915 texture works, use new vertex_info struct | Brian | |
Basic i915 2D texturing seems to work now. The vertex format is determined from the current fragment shader. | |||
2007-08-22 | more debug output | Brian | |
2007-08-22 | Rework of shader constant buffers. | Brian | |
They're now totally independent of the actual shaders. Also, implemented in terms of pipe_buffer_handles/objects. | |||
2007-08-21 | Headers. | michal | |
Fix alignment issues. Silence compiler warnings. More debugging code. | |||
2007-08-20 | Move vertex transformation/shader code into draw_prim.c to avoid need for ↵ | Brian | |
vs_flush() function pointer. | |||
2007-08-20 | remove some of the #ifndef MESA stuff | Brian | |
2007-08-20 | Move guts of vertex array drawing into the 'draw' module. | Brian | |
2007-08-20 | fix cache overflow bug in get_vertex() | Brian | |
2007-08-17 | fix edgeflag bug | Brian | |
2007-08-16 | Remove many dependencies on mesa headers. | Brian | |
To build with mesa, need -DMESA in makefile/config file. | |||
2007-08-16 | move the draw_alloc/free_tmps() functions to draw_prim.c | Brian | |
2007-08-16 | point/line/polygon drawing (factored out of draw_vb.c) | Brian | |