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path: root/src/mesa/pipe/draw/draw_private.h
AgeCommit message (Expand)Author
2007-08-20Move vertex transformation/shader code into draw_prim.c to avoid need for vs_...Brian
2007-08-20remove some of the #ifndef MESA stuffBrian
2007-08-20remove dead code related to vf moduleBrian
2007-08-20Checkpoint: remove more of the old draw_vb() code.Brian
2007-08-20Move guts of vertex array drawing into the 'draw' module.Brian
2007-08-19Fix some draw_arrays issues.Brian
2007-08-17added pipe ptr to draw_contextBrian
2007-08-16Remove many dependencies on mesa headers.Brian
2007-08-16Remove GL/mesa types, rearrange things into more logical groupsBrian
2007-08-16Drawing code refactoring.Brian
2007-08-15added vertex array info fieldsBrian
2007-08-14Beginnings of a demand-filled post-tnl vertex cache.Keith Whitwell
2007-07-25Implement line stippling.Brian
2007-07-12Rename prim_stage -> draw_stageBrian
2007-07-09New 'draw' module for primitive drawing (clipping, culling, etc).Brian
2007-07-09Rename/move some files to modularize the primitive/draw code.Brian