Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-12-09 | gallium: add draw_stage::destroy(). | Michal | |
2007-09-25 | test for presence of both front and back color vertex slots | Brian | |
2007-09-25 | remove unused lookup array | Brian | |
2007-09-25 | test against -1 for front/back attrib | keithw | |
2007-09-20 | remove unused lookup[] | Brian | |
2007-09-18 | converting the setup state to immutable object and renaming it to rasterizer ↵ | Zack Rusin | |
state | |||
2007-08-30 | Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c | Brian | |
Added a new draw_set_twoside_attributes() function for specifying which vertex attributes are to be copied/replaced when a polygon is back-facing. | |||
2007-08-30 | Sketch out per-vertex point size. | Brian | |
The code is all in place, but mostly disabled for now: In t_vp_build.c, write the VERT_RESULT_PSIZE register In sp_state_derived.c, need to emit vertex point size if drawing points. In setup_point() use the point size from the vertex. | |||
2007-08-23 | Need to copy header->edgeflags to tmp when creating new prim_header. | Brian | |
Edge flags were random/undefined otherwise. | |||
2007-08-23 | Checkpoint: new vertex/fragment attribute naming | Brian | |
Replace VF_ATTRIB_x with TGSI_ATTRIB_x When converting mesa programs to TGSI programs, also convert the InputsRead and OutputsWritten to a mask of TGSI_ATTRIB_ bits. Still need to do conversion for vertex programs... | |||
2007-08-23 | Checkpoint commit: i915 texture works, use new vertex_info struct | Brian | |
Basic i915 2D texturing seems to work now. The vertex format is determined from the current fragment shader. | |||
2007-08-21 | Silence compiler warnings. | michal | |
2007-08-16 | Remove many dependencies on mesa headers. | Brian | |
To build with mesa, need -DMESA in makefile/config file. | |||
2007-08-13 | with Y=0=top, front/back determination is negated | Brian | |
2007-07-25 | Implement line stippling. | Brian | |
Also added draw_stage::reset_line_stipple(). There may be a better way of doing that though. | |||
2007-07-13 | Fix more polygon winding, culling confusion. | Brian | |
If the determinant of the triangle is positive, its winding is CCW (right-handed coord system). | |||
2007-07-12 | Rename prim_stage -> draw_stage | Brian | |
2007-07-12 | front/back-face determination was wrong | Brian | |
2007-07-09 | New 'draw' module for primitive drawing (clipping, culling, etc). | Brian | |
2007-07-09 | Rename/move some files to modularize the primitive/draw code. | Brian | |