Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-20 | remove old/used code | Brian | |
2007-09-20 | remove #includes of tgsi_attribs.h | Brian | |
2007-09-20 | checkpoint: TGSI_ATTRIB_x tokens no longer used | Brian | |
2007-09-20 | Checkpoint: vertex attribute clean-up. | Brian | |
Remove/disable the attrib/slot mapping arrays in a few places. Work in progress... | |||
2007-08-31 | move some protos from draw_vertex.h to draw_private.h | Brian | |
2007-08-31 | Define attrib_format and interp_mode enum typedefs and use where appropriate. | Brian | |
2007-08-30 | Consolidate vertex-related code in new draw_vertex.c | Brian | |
A few functions which were basically duplicated between softpipe and the i915 driver are now re-used: draw_emit_vertex_attr() draw_compute_vertex_size() | |||
2007-08-30 | In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors ↵ | Brian | |
to cpy. One less dependency on the TGSI_ATTRIB_x flags. This requires setting the vertex_info->interp_mode[] values in the i915 driver and passing them to draw_set_vertex_attributes(). | |||
2007-08-27 | Split out vertex shader/cache/fetch functionality from draw_prim.c | Keith Whitwell | |
2007-08-24 | Fixup include paths after rename | Keith Whitwell | |
2007-08-23 | Checkpoint: new vertex/fragment attribute naming | Brian | |
Replace VF_ATTRIB_x with TGSI_ATTRIB_x When converting mesa programs to TGSI programs, also convert the InputsRead and OutputsWritten to a mask of TGSI_ATTRIB_ bits. Still need to do conversion for vertex programs... | |||
2007-08-23 | Define a re-usable vertex_info structure to describe vertex layouts. | Brian | |
This also includes legacy #defines for VF_ATTRIB_*, FRAG_ATTRIB_*, etc tokens. Those will go away eventually, but at least we no longer need vf/vf.h |