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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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pipe
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draw
Age
Commit message (
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Author
2007-09-18
Checkpoint: rework shader input/output register mapping.
Brian
2007-09-18
Finishing up rename of the setup state to the rasterizer state.
Zack Rusin
2007-09-18
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-10
More work on vertex feedback / glRasterPos. Basic rasterpos works now.
Brian
2007-09-06
Initial work for post-transformed vertex feedback buffers.
Brian
2007-09-06
Initial work for post-transform vertex feedback buffers.
Brian
2007-08-31
move some protos from draw_vertex.h to draw_private.h
Brian
2007-08-31
Define attrib_format and interp_mode enum typedefs and use where appropriate.
Brian
2007-08-30
Consolidate vertex-related code in new draw_vertex.c
Brian
2007-08-30
Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c
Brian
2007-08-30
fix breakage from prev commit
Brian
2007-08-30
In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t...
Brian
2007-08-30
Fix lost edge flags problem when clipping.
Brian
2007-08-30
Sketch out per-vertex point size.
Brian
2007-08-27
Split out vertex shader/cache/fetch functionality from draw_prim.c
Keith Whitwell
2007-08-24
Hook-up SSE2 to VS.
michal
2007-08-24
Fix user-defined clip planes. They seem to work properly now.
Brian
2007-08-24
re-enable compute_clipmask() call
Brian
2007-08-24
Fixup include paths after rename
Keith Whitwell
2007-08-23
remove dead code
Brian
2007-08-23
Vertex shader outputs are now tightly packed into the output slots.
Brian
2007-08-23
Need to copy header->edgeflags to tmp when creating new prim_header.
Brian
2007-08-23
minor improvement to get_vertex() in-use flag setting
Brian
2007-08-23
fix an edgeflag logic error, see comments
Brian
2007-08-23
fix incorrect vertex index for POLYGON drawing
Brian
2007-08-23
get rid of VERT_RESULT_ usage
Brian
2007-08-23
Checkpoint: new vertex/fragment attribute naming
Brian
2007-08-23
comment about code duplication
Brian
2007-08-23
Checkpoint commit: i915 texture works, use new vertex_info struct
Brian
2007-08-23
Define a re-usable vertex_info structure to describe vertex layouts.
Brian
2007-08-22
more debug output
Brian
2007-08-22
remove old draw_vertices()
Brian
2007-08-22
Rework of shader constant buffers.
Brian
2007-08-21
Headers.
michal
2007-08-21
Silence compiler warnings.
michal
2007-08-20
Move vertex transformation/shader code into draw_prim.c to avoid need for vs_...
Brian
2007-08-20
move ALIGN16-related macros into p_compiler.h
Brian
2007-08-20
Update glClear and glDrawPixels code.
Brian
2007-08-20
remove some of the #ifndef MESA stuff
Brian
2007-08-20
Obsolete
Brian
2007-08-20
remove dead code related to vf module
Brian
2007-08-20
Checkpoint: remove more of the old draw_vb() code.
Brian
2007-08-20
Start to remove the temporary draw_vb() and draw_vertices() code.
Brian
2007-08-20
Move guts of vertex array drawing into the 'draw' module.
Brian
2007-08-20
fix cache overflow bug in get_vertex()
Brian
2007-08-20
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/gi...
Brian
2007-08-19
Fix some draw_arrays issues.
Brian
2007-08-17
replace memcpy() with assignment, better type safety
Brian
2007-08-17
added CLIP_x_SHIFT vals
Brian
2007-08-17
added pipe ptr to draw_context
Brian
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