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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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draw
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Author
2008-02-15
gallium: Use GALLIUM_ prefix for env vars.
José Fonseca
2008-02-15
gallium: Remove direct dependencies to mesa internals.
José Fonseca
2008-02-15
gallium: remove dead vars, code
Keith Whitwell
2008-02-15
gallium: fix typos in hardwired fetch path
Keith Whitwell
2008-02-15
gallium: handle flatshading explicitly in clipper stage
Keith Whitwell
2008-02-15
gallium: add a couple of hardwired vertex fetch functions
Keith Whitwell
2008-02-15
gallium: only call vertex/prim queue flush when there is something to flush
Keith Whitwell
2008-02-15
gallium: explictly cast double to float in vertex fetch
Keith Whitwell
2008-02-15
gallium: fill in missing formats for vertex_fetch
Keith Whitwell
2008-02-15
gallium: remove dead code from draw_vf*
Keith Whitwell
2008-02-15
First stab at hooking draw_vbuf & vf.
José Fonseca
2008-02-15
Clone vf module.
José Fonseca
2008-01-28
Simplify prototypes of draw_vbuf's internal functions.
José Fonseca
2008-01-28
Cache the vinfo in vbuf_stage.
José Fonseca
2008-01-26
gallium: disable unnecessary point/line/tri re-validation in vbuf_flush_indic...
Brian
2008-01-26
gallium: fix a few segfaults/assertions that can happen during context init
Brian
2008-01-26
gallium: Fix build on Windows.
Michal Krol
2008-01-26
gallium: restructure vertex fetch code slightly
Keith Whitwell
2008-01-26
gallium: Fix MSVC float/double conversion warning.
José Fonseca
2008-01-25
gallium: replace loop w/ memset in draw_vertex_cache_invalidate()
Brian
2008-01-25
gallium: better flush logic in draw module
Brian
2008-01-25
gallium: replace prim pipeline begin/end() functions with flush()
Brian
2008-01-25
gallium: include p_state.h, replace PIPE_MAX_SHADER_OUTPUTS with PIPE_MAX_SHA...
Brian
2008-01-25
gallium: optimizations to flatshade, two-side prim stages
Brian
2008-01-24
change the name of the shaders to reflect what they do.
Zack Rusin
2008-01-23
gallium: rename FORMAT_x to EMIT_x and use EMIT_ALL to emit whole vertex as-i...
Brian
2008-01-23
gallium: improved vertex layout and interpolant setup in softpipe
Brian
2008-01-23
gallium: restore/rewrite vbuf code for softpipe
Brian
2008-01-23
gallium: overhaul usage of vertex_info in draw module.
Brian
2008-01-23
gallium: multiply vertex point size by 0.5
Brian
2008-01-22
gallium: Don't allocate a vertex buffer until after setting the prim type.
Brian
2008-01-22
added stipple_destroy()
José Fonseca
2008-01-22
gallium: Added FORMAT_1F_PSIZE to insert constant point size into vertices
Brian
2008-01-21
gallium: prototype draw_linestipple.c replaced by draw_stipple.c
Brian
2008-01-21
gallium: new 'draw' stage for line stipple
Brian
2008-01-21
gallium: add a src_index[] array to draw's vertex_info for mapping post-xform...
Brian
2008-01-17
gallium: hardwire reset_temps functionality
Keith Whitwell
2008-01-17
gallium: whitespace changes
Keith Whitwell
2008-01-16
vbuf updates/fixes (KeithW)
Brian
2008-01-16
s/DBG/DRAW_DBG
Brian
2008-01-16
remove useless assertions
Brian
2008-01-16
init front/back color attrib indexes to 0, not -1
Brian
2008-01-11
vbuf_flush_vertices() instead of vbuf_flush_indices() in vbuf_end()
Brian
2008-01-11
s/int/uint/ to silence warning
Brian
2008-01-11
Fix malloc size buf, silence signed/unsigned comparision warning
Brian
2008-01-10
Additional parameters to vbuf_render->draw()
Brian
2008-01-04
llvm: if llvm is enabled don't even try to use sse for vs
Zack Rusin
2008-01-03
clean-ups, silence warnings
Brian
2008-01-03
replace void * with struct draw_vertex_shader opaque type
Brian
2008-01-01
free tgsi machine state
Brian
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