Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-07-12 | Rename prim_stage -> draw_stage | Brian | |
2007-07-12 | front/back-face determination was wrong | Brian | |
2007-07-12 | culling was inverted | Brian | |
2007-07-12 | handle edge flags for GL_POLYGONs | Brian | |
2007-07-12 | fix MIN/MAX mix-up | Brian | |
2007-07-11 | remove unused hw_data_offset | Brian | |
2007-07-11 | Fix broken depth offset. | Brian | |
The edge vectors were totally wrong. Need to multiply bias units by the min resolvable depth delta. | |||
2007-07-10 | Fix line clipping bug. New comments. | Brian | |
Need to use a new prim_header for the post-clipped line. Otherwise, we were changing the header passed to us from the vb code. That messed up the vertex pointers for the next line primitive. | |||
2007-07-10 | clamp after offsetting, new comments | Brian | |
2007-07-10 | remove unneeded casts, added comments | Brian | |
2007-07-10 | comments, clean-up | Brian | |
2007-07-10 | added comments | Brian | |
2007-07-10 | Fix front/back mix-up. added comments. | Brian | |
2007-07-10 | Fix EMIT_ATTR() to populate the draw->vf_attr_to_slot[] array. | Brian | |
Note that attribute index has to be biased by two, since vertex->data[] starts after the header and clipcoord fields. See comments for details. Added a bunch of comments/docs. | |||
2007-07-09 | Remove softpipe includes | Brian | |
2007-07-09 | New 'draw' module for primitive drawing (clipping, culling, etc). | Brian | |
2007-07-09 | New 'draw' module for handling the various stages of primitive drawing ↵ | Brian | |
(clipping, culling, etc). | |||
2007-07-09 | Rename/move some files to modularize the primitive/draw code. | Brian | |