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path: root/src/mesa/pipe/draw
AgeCommit message (Expand)Author
2007-09-25First attempt at building vertex buffers post-clip.Keith Whitwell
2007-09-25test against -1 for front/back attribkeithw
2007-09-21invert draw_vertex_cache_check_space()Brian
2007-09-20Clean-up the TGSI_SEMANTIC tokens, introduce semantic indexes.Brian
2007-09-20remove old/used codeBrian
2007-09-20remove #includes of tgsi_attribs.hBrian
2007-09-20checkpoint: TGSI_ATTRIB_x tokens no longer usedBrian
2007-09-20Checkpoint: vertex attribute clean-up.Brian
2007-09-20remove unused lookup[]Brian
2007-09-19Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.Brian
2007-09-18Checkpoint: rework shader input/output register mapping.Brian
2007-09-18Finishing up rename of the setup state to the rasterizer state.Zack Rusin
2007-09-18converting the setup state to immutable object and renaming it to rasterizer ...Zack Rusin
2007-09-10More work on vertex feedback / glRasterPos. Basic rasterpos works now.Brian
2007-09-06Initial work for post-transformed vertex feedback buffers.Brian
2007-09-06Initial work for post-transform vertex feedback buffers.Brian
2007-08-31move some protos from draw_vertex.h to draw_private.hBrian
2007-08-31Define attrib_format and interp_mode enum typedefs and use where appropriate.Brian
2007-08-30Consolidate vertex-related code in new draw_vertex.cBrian
2007-08-30Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.cBrian
2007-08-30fix breakage from prev commitBrian
2007-08-30In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t...Brian
2007-08-30Fix lost edge flags problem when clipping.Brian
2007-08-30Sketch out per-vertex point size.Brian
2007-08-27Split out vertex shader/cache/fetch functionality from draw_prim.cKeith Whitwell
2007-08-24Hook-up SSE2 to VS.michal
2007-08-24Fix user-defined clip planes. They seem to work properly now.Brian
2007-08-24re-enable compute_clipmask() callBrian
2007-08-24Fixup include paths after renameKeith Whitwell
2007-08-23remove dead codeBrian
2007-08-23Vertex shader outputs are now tightly packed into the output slots.Brian
2007-08-23Need to copy header->edgeflags to tmp when creating new prim_header.Brian
2007-08-23minor improvement to get_vertex() in-use flag settingBrian
2007-08-23fix an edgeflag logic error, see commentsBrian
2007-08-23fix incorrect vertex index for POLYGON drawingBrian
2007-08-23get rid of VERT_RESULT_ usageBrian
2007-08-23Checkpoint: new vertex/fragment attribute namingBrian
2007-08-23comment about code duplicationBrian
2007-08-23Checkpoint commit: i915 texture works, use new vertex_info structBrian
2007-08-23Define a re-usable vertex_info structure to describe vertex layouts.Brian
2007-08-22more debug outputBrian
2007-08-22remove old draw_vertices()Brian
2007-08-22Rework of shader constant buffers.Brian
2007-08-21Headers.michal
2007-08-21Silence compiler warnings.michal
2007-08-20Move vertex transformation/shader code into draw_prim.c to avoid need for vs_...Brian
2007-08-20move ALIGN16-related macros into p_compiler.hBrian
2007-08-20Update glClear and glDrawPixels code.Brian
2007-08-20remove some of the #ifndef MESA stuffBrian
2007-08-20ObsoleteBrian