Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-29 | Remove typedefs from enums. | Zack Rusin | |
typedefs are rather evil, remove them and use the enum keyword explicitely. | |||
2007-10-01 | avoid updating vertex format when it doesn't really change | Brian | |
2007-10-01 | don't crash when fog enabled, still not rendered correctly though | Brian | |
2007-10-01 | remove specular color assertion (the path works) | Brian | |
2007-09-21 | Get rid of TGSI_SEMANTIC_TEXCOORD and just use TGSI_SEMANTIC_GENERIC. | Brian | |
2007-09-20 | Clean-up the TGSI_SEMANTIC tokens, introduce semantic indexes. | Brian | |
Still need to produce decl instructions for vertex shaders... | |||
2007-09-20 | remove old/used code | Brian | |
2007-09-20 | checkpoint: TGSI_ATTRIB_x tokens no longer used | Brian | |
2007-09-20 | Checkpoint: vertex attribute clean-up. | Brian | |
Remove/disable the attrib/slot mapping arrays in a few places. Work in progress... | |||
2007-09-20 | Make the rasterizer state in i915 use the cso semantics. | Zack Rusin | |
2007-09-19 | Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics. | Brian | |
TGSI_ATTRIB_x tokens still present and used in a few places. Expanded set of TGSI_SEMANTIC_x tokens for describing the meaning of inputs/outputs. These tokens are in a crude state ATM. Lots of #if 0 / disabled code to be removed yet, etc... Softpipe and i915 drivers should be in working condition but not heavily tested. | |||
2007-09-18 | Convert shader to an immutable state object. | Zack Rusin | |
2007-09-18 | converting the setup state to immutable object and renaming it to rasterizer ↵ | Zack Rusin | |
state | |||
2007-08-31 | Define attrib_format and interp_mode enum typedefs and use where appropriate. | Brian | |
2007-08-30 | Consolidate vertex-related code in new draw_vertex.c | Brian | |
A few functions which were basically duplicated between softpipe and the i915 driver are now re-used: draw_emit_vertex_attr() draw_compute_vertex_size() | |||
2007-08-30 | Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c | Brian | |
Added a new draw_set_twoside_attributes() function for specifying which vertex attributes are to be copied/replaced when a polygon is back-facing. | |||
2007-08-30 | In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors ↵ | Brian | |
to cpy. One less dependency on the TGSI_ATTRIB_x flags. This requires setting the vertex_info->interp_mode[] values in the i915 driver and passing them to draw_set_vertex_attributes(). | |||
2007-08-24 | s/==/=/ | Brian | |
2007-08-24 | set I915_NEW_VERTEX_FORMAT in calculate_vertex_layout(), fixes demos/texenv | Brian | |
2007-08-24 | sampler state tweaks | keithw | |
2007-08-24 | emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as needed | Brian | |
2007-08-23 | Checkpoint: new vertex/fragment attribute naming | Brian | |
Replace VF_ATTRIB_x with TGSI_ATTRIB_x When converting mesa programs to TGSI programs, also convert the InputsRead and OutputsWritten to a mask of TGSI_ATTRIB_ bits. Still need to do conversion for vertex programs... | |||
2007-08-23 | remove dead/debug code, misc clean-up | Brian | |
2007-08-23 | Checkpoint commit: i915 texture works, use new vertex_info struct | Brian | |
Basic i915 2D texturing seems to work now. The vertex format is determined from the current fragment shader. | |||
2007-08-22 | Checkpoint: texture image and sampler state handling, plus better vertex ↵ | Brian | |
format code. Texture image/sampler state code should be working, but is disabled for now. Need to fix outstanding issues with vertex formats and texcoords first... | |||
2007-08-22 | remove unneeded includes | Brian | |
2007-08-21 | Fragment shader translation seems to basically work now. More testing needed. | Brian | |
2007-08-13 | Start breaking the #include dependencies between pipe drivers and mesa. | Keith Whitwell | |
Pipe drivers shouldn't really know much about mesa and certainly shouldn't be #including files from src/mesa/main and the like. I've also (in i915simple especially) moved over from GL types to more conventional int/unsigned usage. This probably isn't really the ultimate desired set of types to use - possibly C99 would be better. It may even be that a subset of the GL types is preferable. | |||
2007-08-09 | Add more i915 state packets. | Keith Whitwell | |
These correspond to the dynamic indirect state, though they are currently just pushed straight to the batch buffer. | |||
2007-08-09 | Some basic state - blend and ztest sort of work. | Keith Whitwell | |
2007-08-09 | Don't reemit hardware state *every* primitive. | Keith Whitwell | |
2007-08-08 | The i915simple driver now runs well enough to lock up hardware. | Keith Whitwell | |
2007-08-08 | Checkpoint of a super-simplified i915 driver in the pipe model. | Keith Whitwell | |
Doesn't yet compile, but when it does, it will only draw gouraud tris and even those will be as simple as possible. Needs some 'winsys' support also before that can happen. |