Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-11-07 | more dead code removal | Brian | |
2007-11-07 | disable/remove dead code | Brian | |
2007-11-07 | Disable the call to driBOReference() in i915_update_texture() | Brian | |
It doesn't seem to be needed and disabling it fixes a big memory leak with some programs like xdemos/wincopy.c | |||
2007-10-15 | add 'normalized_coords' field to pipe_sampler_state | Brian | |
This controls whether texcoords are interpreted as-is or scaled up from [0,1]. Fixes glDrawPixels/glBitmap problems on i915 when image is non power-of-two. Also, cleans up the CSO sampler state for i915 a bit. | |||
2007-10-01 | disable debug printf | Brian | |
2007-09-21 | Silence a few warnings. | Zack Rusin | |
2007-09-20 | Cache the i915 sampler state. | Zack Rusin | |
2007-09-18 | Make sampler an immutable state object. | Zack Rusin | |
Switch the sample to be an immutable state object. | |||
2007-08-24 | Add support for more surface types in sp_surface.c | Brian | |
replace PIPE_FORMAT_U_L8_A8 with PIPE_FORMAT_U_A8_L8 | |||
2007-08-24 | sampler state tweaks | keithw | |
2007-08-22 | Checkpoint: texture image and sampler state handling, plus better vertex ↵ | Brian | |
format code. Texture image/sampler state code should be working, but is disabled for now. Need to fix outstanding issues with vertex formats and texcoords first... | |||
2007-08-22 | Sampler state code now compiles and is built. Not tested yet. | Brian | |
2007-08-22 | Import some sampler state code. | Keith Whitwell | |
Doesn't compile, isn't built. |