summaryrefslogtreecommitdiff
path: root/src/mesa/pipe/i915simple
AgeCommit message (Collapse)Author
2008-01-03replace void * with struct draw_vertex_shader opaque typeBrian
2007-12-17gallium: incorporate alpha state into depth_stencil state object.Keith Whitwell
2007-12-15rename some 'mesa' functionsBrian
2007-12-15Use tile functions in new p_tile.[ch]Brian
This removes quite a bit of code duplicated in the drivers.
2007-12-14update comment for TGSI_TOKEN_TYPE_IMMEDIATE caseBrian
2007-12-13965: get fragment shader compiler compilingKeith Whitwell
Don't think that it will run though.
2007-12-12Remove get/put_tile_rgba() functions.Brian
Temporarily, use the functions from sp_rgba_tile.c
2007-12-12Move float/rgba tile get/put functions into new file.Brian
This should be moved into a gallium util lib (location tbd) so it can also be used by the state tracker. Then, remove the pipe->get/put_tile_rgba() functions.
2007-12-12PIPE_SCREEN_SURFACE no longer neededBrian
2007-12-12remove old assertionBrian
2007-12-12add PIPE_FORMAT_R5G6B5_UNORM to list of supported screen surface typesBrian
2007-12-11Rework gallium and mesa queries a little.Keith Whitwell
Add a 'CheckQuery()' driver callback to mesa to check query completion. Make pipe_query an opaque type. Rework softpipe queries, support overlapping occlusion queries.
2007-12-11gallium: remove set_sampler_units interfaceKeith Whitwell
The effect of this mapping can be acheived by the state tracker and setting up the pipe texture state pointers to incorporate its affects.
2007-12-11gallium: remove redundant clear_color state.Keith Whitwell
2007-12-11gallium: Remove feedback interfaces from pipe driver.Keith Whitwell
Something similar will return when geometry shaders are added, but for now this interface is not required.
2007-12-11Add surface storage allocation function to winsys interface.José Fonseca
2007-12-10Add 'type' parameter to is_format_supported() to specify texture vs. drawing ↵Brian
surface, etc. Additional types may be added in the future.
2007-12-10implement i915_put_tile_rgba() - temporary code thoughBrian
2007-12-10Fix up some confusion wrt winsys->buffer_create alignment / flags parameters.Michel Dänzer
intel_winsys works again.
2007-12-09Adapt for winsys interface changes.José Fonseca
2007-12-09gallium: add draw_stage::destroy().Michal
2007-12-09add fence interfaces and buffer create flags to pipe_winsyskeithw
2007-12-07Define PIPE_FORMAT_ tokens as an enum set, rather than #defines.Brian
This makes debugging a _lot_ easier. In gdb, "print format" used to display 613570600, now you see PIPE_FORMAT_A8R8G8B8_UNORM.
2007-12-07Get rid of "duplicate" formats.Brian
For example, replace PIPE_FORMAT_U_A8_R8_G8_B8 with PIPE_FORMAT_A8R8G8B8_UNORM
2007-12-07Eliminate struct pipe_region.Michel Dänzer
Directly use struct pipe_buffer_handle for storage and struct pipe_surface for (un)mapping.
2007-12-06Hide texture layout details from the state tracker.Michel Dänzer
pipe->get_tex_surface() has to be used for access to texture image data.
2007-11-29Move dimensions from struct pipe_region to struct pipe_surface.Michel Dänzer
2007-11-23gallium: reorg tgsi directories.Michal Krol
2007-11-23gallium: back out winsys interface changesMichal Krol
2007-11-22Use the new vertex buffer draw stage.José Fonseca
2007-11-22Fix build.José Fonseca
2007-11-22Fix compatibility issues between gcc and msvc.Michal
2007-11-22Make it compile under Win32.Michal
2007-11-22Remove fences from the i915simple winsys interface.José Fonseca
Fences will be part of the pipe winsys interface, so remove this to avoid merge conflicts later on. This reverts commit ca7f68a7cf25a51f382bba8c42d8c6ab7db57b5d. This reverts commit dec60d33b2570cf2bdce72a00a1539ee93133f91. This reverts commit 90dd0cb822f2fe14258c786e5c37da69472b7d17.
2007-11-21Replace draw_set_vertex_attributes() with simpler draw_set_vertex_info().Brian
Just pass in the vertex_info object and make a copy of it.
2007-11-17Proper fence reference counting.José Fonseca
2007-11-15Include fences in the i915simple winsys interface.José Fonseca
2007-11-08Remove TGSI_OPCODE_TXPBrian
Use TGSI_OPCODE_TEX with ExtDivide=TGSI_EXTSWIZZLE_W instead.
2007-11-08check for divide by W flag when translating TGSI_OPCODE_TEX (fixes projected ↵Brian
textures)
2007-11-08tweak anisotropic filtering codeBrian
2007-11-08enable PIPE_CAP_TEXTURE_SHADOW_MAP (but not quite working yet)Brian
2007-11-08remove translate_compare_func(), use i915_translate_compare_func()Brian
2007-11-08Fix some issues hit when rendering to a depth-only renderbuffer (shadowtex).Brian
Added 16bpp case to translate_depth_format(). Added framebuffer_size() to determine framebuffer size.
2007-11-08remove unneeded #includeBrian
2007-11-08Added pipe->get_paramf() to query float limits.Brian
So far max point size, line width, texture anistopy and lod bias.
2007-11-07update flush/fence comments for i915_flush()Brian
2007-11-07Remove winsys->wait_idle(), subsumed by pipe->flush().Brian
Connect intel_i915_batch_finish() into i915_winsys, just like intel_i915_batch_flush(). Call i915_winsys->batch_finish() in response to pipe->flush(PIPE_FLUSH_WAIT). Now all the batchbuffer/fence code is in one place and a little cleaner.
2007-11-07New PIPE_FLUSH_WAIT flag for pipe->flush().Brian
The state tracker doesn't have to directly call winsys->wait_idle() anymore. glFlush and glFinish both go through pipe->flush() now.
2007-11-07more dead code removalBrian
2007-11-07disable/remove dead codeBrian