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path: root/src/mesa/pipe/i915simple
AgeCommit message (Expand)Author
2007-09-17Remove non-meaningful region_idle() interfaceKeith Whitwell
2007-09-11Implement query object interface.Brian
2007-09-10merge buffer_unreference(), buffer_reference()Brian
2007-08-31Define attrib_format and interp_mode enum typedefs and use where appropriate.Brian
2007-08-30Consolidate vertex-related code in new draw_vertex.cBrian
2007-08-30Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.cBrian
2007-08-30In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t...Brian
2007-08-24s/==/=/Brian
2007-08-24Fix fragment program color output mapping (0=depth, 1=color)Brian
2007-08-24set I915_NEW_VERTEX_FORMAT in calculate_vertex_layout(), fixes demos/texenvBrian
2007-08-24Add support for more surface types in sp_surface.cBrian
2007-08-24remove deleted i915_state_fragprog.cBrian
2007-08-24disable debugkeithw
2007-08-24remove dead filekeithw
2007-08-24have to check I915_HW_SAMPLER when emitting MAP state, because of sampler_ena...keithw
2007-08-24sampler state tweakskeithw
2007-08-24emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as neededBrian
2007-08-24Fixup include paths after renameKeith Whitwell
2007-08-23Checkpoint: new vertex/fragment attribute namingBrian
2007-08-23clean-up commentsBrian
2007-08-23remove dead/debug code, misc clean-upBrian
2007-08-23Checkpoint commit: i915 texture works, use new vertex_info structBrian
2007-08-22Checkpoint: texture image and sampler state handling, plus better vertex form...Brian
2007-08-22fix assertions in swizzle()Brian
2007-08-22Sampler state code now compiles and is built. Not tested yet.Brian
2007-08-22Rework of shader constant buffers.Brian
2007-08-22Import some sampler state code.Keith Whitwell
2007-08-22code movement, null ptr checks, etcBrian
2007-08-22remove unneeded includeBrian
2007-08-22remove unneeded includesBrian
2007-08-22Obsolete.Brian
2007-08-22don't need i915_fpc.cBrian
2007-08-22implement negation for src operandsBrian
2007-08-22Remove duplicate i915 shader disassemblerKeith Whitwell
2007-08-21Fragment shader translation seems to basically work now. More testing needed.Brian
2007-08-21First pass at a fallback concept for pipe devices.Keith Whitwell
2007-08-21Add missing #includeKeith Whitwell
2007-08-21added fpc sourcesBrian
2007-08-21Initial check-in of i915 fragment program translation (from tgsi).Brian
2007-08-20Use new draw_arrays() code.Brian
2007-08-20Checkpoint: remove more of the old draw_vb() code.Brian
2007-08-20Start to remove the temporary draw_vb() and draw_vertices() code.Brian
2007-08-16Begin added vertex shader state/support.Brian
2007-08-13Start breaking the #include dependencies between pipe drivers and mesa.Keith Whitwell
2007-08-13fill in the get_tile() function so ReadPixels can workBrian
2007-08-11fix invalid usage of buffer_unreference()Brian
2007-08-11notes/asserts for get/put_tile()Brian
2007-08-11Pull in improved debug from masterKeith Whitwell
2007-08-11make it easier to compare debug code with non-pipe versionKeith Whitwell
2007-08-10Move string functions to state_tracker, add queries to pipe, winsys.Keith Whitwell