Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-29 | Reuse hardware vertice representation. | José Fonseca | |
2007-10-29 | Enable the vertex buffer stage according to the I915_VBUF environment var. | José Fonseca | |
2007-10-29 | Get vertex buffer stage in a minimally working state. | José Fonseca | |
2007-10-29 | Reserve the accurate number of dwords in the batch buffer. | José Fonseca | |
2007-10-29 | Start a vertex buffer constuction stage for i915 based on Keith's draft done ↵ | José Fonseca | |
on softpipe. | |||
2007-10-28 | Replace supported_formats with is_format_supported interface. | Michal Krol | |
The old supported_formats interface returned a list of formats supported by a pipe/winsys implementation. This was reasonable when gallium had a fixed list of predefined format. Now things has changed and the definition of PIPE_FORMAT is more flexible. The new shiny is_format_supported interface gets PIPE_FORMAT as an argument and returns a boolean whether this particular format is supported. | |||
2007-10-26 | Re-implement GLSL texture sampler variables. | Brian | |
GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime. | |||
2007-10-26 | surface_alloc() is now a winsys function. | Brian | |
This allows surfaces to be allocated without a rendering context. A few loose ends to resolve, but in working condition. | |||
2007-10-25 | Move region_alloc() and region_release() to pipe_winsys. | Brian | |
This allows regions to be allocated w/out a rendering context. | |||
2007-10-25 | Move the get/put_tile() functions to pipe_context. | Brian | |
The _rgba versions are temporary until the state tracker is updated. | |||
2007-10-24 | Revert "Undo indexOffset change (I think, git???)" | Brian | |
This reverts commit 11ce6244a79106c592364b30434b6ddade3fd6bb. | |||
2007-10-24 | Undo indexOffset change (I think, git???) | Brian | |
2007-10-20 | In region_unmap(), check if region is mapped before decrementing refcount. | Brian | |
2007-10-15 | remove commented out #include | Brian | |
2007-10-15 | formatting | Brian | |
2007-10-15 | add 'normalized_coords' field to pipe_sampler_state | Brian | |
This controls whether texcoords are interpreted as-is or scaled up from [0,1]. Fixes glDrawPixels/glBitmap problems on i915 when image is non power-of-two. Also, cleans up the CSO sampler state for i915 a bit. | |||
2007-10-15 | feedback/rasterpos fix-ups | Brian | |
2007-10-15 | check for extended swizzles, added TGSI_OPCODE_KILP | Brian | |
2007-10-15 | added print_texkil_op() | Brian | |
2007-10-10 | fix get_result_vector() since fp output slots are not fixed anymore | Brian | |
2007-10-02 | Added TGSI_OPCODE_END | Brian | |
Halt program execution when we get to END instruction. The GLSL compiler puts subroutines after the end instruction so we have to stop before then. | |||
2007-10-01 | use i915_miptree_layout when using an i915 | Brian | |
2007-10-01 | avoid updating vertex format when it doesn't really change | Brian | |
2007-10-01 | disable debug printf | Brian | |
2007-10-01 | don't crash when fog enabled, still not rendered correctly though | Brian | |
2007-10-01 | remove specular color assertion (the path works) | Brian | |
2007-10-01 | fix a few vert/frag program items to get i915 driver going again | Brian | |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin | |
2007-09-28 | Revert "Redoing the way we handle vertex shaders for the draw module." | Zack Rusin | |
This reverts commit 6dcfddb8e2ec2bfb6187b912807fa65f28da2c5e. | |||
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin | |
2007-09-21 | Get rid of TGSI_SEMANTIC_TEXCOORD and just use TGSI_SEMANTIC_GENERIC. | Brian | |
2007-09-21 | Convert i915 to use cso semantics of alpha_test. | Zack Rusin | |
2007-09-21 | Make the alpha test state a cso. | Zack Rusin | |
2007-09-21 | Silence a few warnings. | Zack Rusin | |
2007-09-20 | remove old code in src_vector() | Brian | |
2007-09-20 | Clean-up the TGSI_SEMANTIC tokens, introduce semantic indexes. | Brian | |
Still need to produce decl instructions for vertex shaders... | |||
2007-09-20 | remove old/used code | Brian | |
2007-09-20 | checkpoint: TGSI_ATTRIB_x tokens no longer used | Brian | |
2007-09-20 | Checkpoint: vertex attribute clean-up. | Brian | |
Remove/disable the attrib/slot mapping arrays in a few places. Work in progress... | |||
2007-09-20 | Cache the i915 sampler state. | Zack Rusin | |
2007-09-20 | Make the rasterizer state in i915 use the cso semantics. | Zack Rusin | |
2007-09-20 | Rewrite the depth_stencil state handling in i915. | Zack Rusin | |
Done to match the new cso semantics. translate in create, use in bind and later delete. | |||
2007-09-20 | Fix failover state binding and convert the sampler to use the new | Zack Rusin | |
state constant state object semantics. | |||
2007-09-20 | Convert depth_stencil state to the new semantics. | Zack Rusin | |
2007-09-20 | Switch fragment/vertex shaders to the new caching semantics. | Zack Rusin | |
Allow driver custom allocation within cached objects. The shaders are currently twiced (by cso layer and by the program itself). | |||
2007-09-19 | Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics. | Brian | |
TGSI_ATTRIB_x tokens still present and used in a few places. Expanded set of TGSI_SEMANTIC_x tokens for describing the meaning of inputs/outputs. These tokens are in a crude state ATM. Lots of #if 0 / disabled code to be removed yet, etc... Softpipe and i915 drivers should be in working condition but not heavily tested. | |||
2007-09-19 | Convert the rasterizer cso to the new semantics. | Zack Rusin | |
Basically make cso hold the driver specific struct, while managing the template. | |||
2007-09-19 | Convert the i915 driver blend state to the new semantics. | Zack Rusin | |
2007-09-19 | Redo the cso cache to map driver data in a lot more pleasing way. | Zack Rusin | |
Drivers can now create whatever they want from the state template. We use cso_state object to store the template (necessary during lookups), and the driver data. Convert blend state to the new semantics. | |||
2007-09-19 | Finish up conversions of shaders to immutable objects. | Zack Rusin | |
Create/Delete calls should be split since in create we'll be compiling them so we want to know which one it is (vertex/fragment). |