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path: root/src/mesa/pipe/i915simple
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2007-11-22Remove fences from the i915simple winsys interface.José Fonseca
Fences will be part of the pipe winsys interface, so remove this to avoid merge conflicts later on. This reverts commit ca7f68a7cf25a51f382bba8c42d8c6ab7db57b5d. This reverts commit dec60d33b2570cf2bdce72a00a1539ee93133f91. This reverts commit 90dd0cb822f2fe14258c786e5c37da69472b7d17.
2007-11-21Replace draw_set_vertex_attributes() with simpler draw_set_vertex_info().Brian
Just pass in the vertex_info object and make a copy of it.
2007-11-17Proper fence reference counting.José Fonseca
2007-11-15Include fences in the i915simple winsys interface.José Fonseca
2007-11-08Remove TGSI_OPCODE_TXPBrian
Use TGSI_OPCODE_TEX with ExtDivide=TGSI_EXTSWIZZLE_W instead.
2007-11-08check for divide by W flag when translating TGSI_OPCODE_TEX (fixes projected ↵Brian
textures)
2007-11-08tweak anisotropic filtering codeBrian
2007-11-08enable PIPE_CAP_TEXTURE_SHADOW_MAP (but not quite working yet)Brian
2007-11-08remove translate_compare_func(), use i915_translate_compare_func()Brian
2007-11-08Fix some issues hit when rendering to a depth-only renderbuffer (shadowtex).Brian
Added 16bpp case to translate_depth_format(). Added framebuffer_size() to determine framebuffer size.
2007-11-08remove unneeded #includeBrian
2007-11-08Added pipe->get_paramf() to query float limits.Brian
So far max point size, line width, texture anistopy and lod bias.
2007-11-07update flush/fence comments for i915_flush()Brian
2007-11-07Remove winsys->wait_idle(), subsumed by pipe->flush().Brian
Connect intel_i915_batch_finish() into i915_winsys, just like intel_i915_batch_flush(). Call i915_winsys->batch_finish() in response to pipe->flush(PIPE_FLUSH_WAIT). Now all the batchbuffer/fence code is in one place and a little cleaner.
2007-11-07New PIPE_FLUSH_WAIT flag for pipe->flush().Brian
The state tracker doesn't have to directly call winsys->wait_idle() anymore. glFlush and glFinish both go through pipe->flush() now.
2007-11-07more dead code removalBrian
2007-11-07disable/remove dead codeBrian
2007-11-07Disable the call to driBOReference() in i915_update_texture()Brian
It doesn't seem to be needed and disabling it fixes a big memory leak with some programs like xdemos/wincopy.c
2007-11-07Check the right ammount of free space in vertex buffer.José Fonseca
2007-11-07Reset temporary vertices ids.José Fonseca
2007-11-07Use a consistent number to identify undefined vertices.José Fonseca
2007-11-07Reuse the vertex buffer until the vertex size changes.José Fonseca
2007-11-07Track hardware vertex buffer state changes.José Fonseca
2007-11-06Fix build error: dereferencing pointer to incomplete typeMichel Dänzer
2007-11-06Remove pipe->max_texture_size(), use get_param() instead.Brian
Also, in st_init_limits(), clamp driver's values against Mesa's internal limits.
2007-11-06Allow custom pipe driver buffer usage flags.José Fonseca
2007-11-06Supply buffer usage hints to winsys.José Fonseca
Winsys driver needs some hints in order to allocate the appropriate kind of memory for the buffer.
2007-11-05Determine GL extensions/limits by making pipe queries.Brian
The state tracker calls pipe->get_param() to determine the GL limits and which OpenGL extensions are supported. This is an initial implementation that'll probably change...
2007-11-03Allow batch buffer debugging without calling i915_winsys->batch_start so often.José Fonseca
2007-11-03Do something sensible when failed to reserve space in the batch buffer.José Fonseca
2007-11-03Detail i915 winsys interface comments.José Fonseca
2007-11-03Render primitives using indirect vertices in a vertex buffer.José Fonseca
2007-11-01remove old comment about tnl/vfBrian
2007-11-01Reserve the right number of dwords for hardware state, and handle the case ↵José Fonseca
where it fails.
2007-10-31Hold the vertex buffer handle.José Fonseca
2007-10-31Handle TGSI_OPCODE_RET.José Fonseca
2007-10-31Allow more verbose error output.José Fonseca
2007-10-31Chain vertex buffers into the batch buffer.José Fonseca
2007-10-29Make it compile under linux.Michal Krol
Move pipe_region/surface_reference functions to pipe/p_inlines.h. Remove #include "p_util.h" from pipe/p_context.h.
2007-10-29Remove typedefs from enums.Zack Rusin
typedefs are rather evil, remove them and use the enum keyword explicitely.
2007-10-29Reuse hardware vertice representation.José Fonseca
2007-10-29Enable the vertex buffer stage according to the I915_VBUF environment var.José Fonseca
2007-10-29Get vertex buffer stage in a minimally working state.José Fonseca
2007-10-29Reserve the accurate number of dwords in the batch buffer.José Fonseca
2007-10-29Start a vertex buffer constuction stage for i915 based on Keith's draft done ↵José Fonseca
on softpipe.
2007-10-28Replace supported_formats with is_format_supported interface.Michal Krol
The old supported_formats interface returned a list of formats supported by a pipe/winsys implementation. This was reasonable when gallium had a fixed list of predefined format. Now things has changed and the definition of PIPE_FORMAT is more flexible. The new shiny is_format_supported interface gets PIPE_FORMAT as an argument and returns a boolean whether this particular format is supported.
2007-10-26Re-implement GLSL texture sampler variables.Brian
GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime.
2007-10-26surface_alloc() is now a winsys function.Brian
This allows surfaces to be allocated without a rendering context. A few loose ends to resolve, but in working condition.
2007-10-25Move region_alloc() and region_release() to pipe_winsys.Brian
This allows regions to be allocated w/out a rendering context.
2007-10-25Move the get/put_tile() functions to pipe_context.Brian
The _rgba versions are temporary until the state tracker is updated.