Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-11-07 | Reset temporary vertices ids. | José Fonseca | |
2007-11-07 | Use a consistent number to identify undefined vertices. | José Fonseca | |
2007-11-07 | Reuse the vertex buffer until the vertex size changes. | José Fonseca | |
2007-11-07 | Track hardware vertex buffer state changes. | José Fonseca | |
2007-11-06 | Fix build error: dereferencing pointer to incomplete type | Michel Dänzer | |
2007-11-06 | Remove pipe->max_texture_size(), use get_param() instead. | Brian | |
Also, in st_init_limits(), clamp driver's values against Mesa's internal limits. | |||
2007-11-06 | Allow custom pipe driver buffer usage flags. | José Fonseca | |
2007-11-06 | Supply buffer usage hints to winsys. | José Fonseca | |
Winsys driver needs some hints in order to allocate the appropriate kind of memory for the buffer. | |||
2007-11-05 | Determine GL extensions/limits by making pipe queries. | Brian | |
The state tracker calls pipe->get_param() to determine the GL limits and which OpenGL extensions are supported. This is an initial implementation that'll probably change... | |||
2007-11-03 | Allow batch buffer debugging without calling i915_winsys->batch_start so often. | José Fonseca | |
2007-11-03 | Do something sensible when failed to reserve space in the batch buffer. | José Fonseca | |
2007-11-03 | Detail i915 winsys interface comments. | José Fonseca | |
2007-11-03 | Render primitives using indirect vertices in a vertex buffer. | José Fonseca | |
2007-11-01 | remove old comment about tnl/vf | Brian | |
2007-11-01 | Reserve the right number of dwords for hardware state, and handle the case ↵ | José Fonseca | |
where it fails. | |||
2007-10-31 | Hold the vertex buffer handle. | José Fonseca | |
2007-10-31 | Handle TGSI_OPCODE_RET. | José Fonseca | |
2007-10-31 | Allow more verbose error output. | José Fonseca | |
2007-10-31 | Chain vertex buffers into the batch buffer. | José Fonseca | |
2007-10-29 | Make it compile under linux. | Michal Krol | |
Move pipe_region/surface_reference functions to pipe/p_inlines.h. Remove #include "p_util.h" from pipe/p_context.h. | |||
2007-10-29 | Remove typedefs from enums. | Zack Rusin | |
typedefs are rather evil, remove them and use the enum keyword explicitely. | |||
2007-10-29 | Reuse hardware vertice representation. | José Fonseca | |
2007-10-29 | Enable the vertex buffer stage according to the I915_VBUF environment var. | José Fonseca | |
2007-10-29 | Get vertex buffer stage in a minimally working state. | José Fonseca | |
2007-10-29 | Reserve the accurate number of dwords in the batch buffer. | José Fonseca | |
2007-10-29 | Start a vertex buffer constuction stage for i915 based on Keith's draft done ↵ | José Fonseca | |
on softpipe. | |||
2007-10-28 | Replace supported_formats with is_format_supported interface. | Michal Krol | |
The old supported_formats interface returned a list of formats supported by a pipe/winsys implementation. This was reasonable when gallium had a fixed list of predefined format. Now things has changed and the definition of PIPE_FORMAT is more flexible. The new shiny is_format_supported interface gets PIPE_FORMAT as an argument and returns a boolean whether this particular format is supported. | |||
2007-10-26 | Re-implement GLSL texture sampler variables. | Brian | |
GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime. | |||
2007-10-26 | surface_alloc() is now a winsys function. | Brian | |
This allows surfaces to be allocated without a rendering context. A few loose ends to resolve, but in working condition. | |||
2007-10-25 | Move region_alloc() and region_release() to pipe_winsys. | Brian | |
This allows regions to be allocated w/out a rendering context. | |||
2007-10-25 | Move the get/put_tile() functions to pipe_context. | Brian | |
The _rgba versions are temporary until the state tracker is updated. | |||
2007-10-24 | Revert "Undo indexOffset change (I think, git???)" | Brian | |
This reverts commit 11ce6244a79106c592364b30434b6ddade3fd6bb. | |||
2007-10-24 | Undo indexOffset change (I think, git???) | Brian | |
2007-10-20 | In region_unmap(), check if region is mapped before decrementing refcount. | Brian | |
2007-10-15 | remove commented out #include | Brian | |
2007-10-15 | formatting | Brian | |
2007-10-15 | add 'normalized_coords' field to pipe_sampler_state | Brian | |
This controls whether texcoords are interpreted as-is or scaled up from [0,1]. Fixes glDrawPixels/glBitmap problems on i915 when image is non power-of-two. Also, cleans up the CSO sampler state for i915 a bit. | |||
2007-10-15 | feedback/rasterpos fix-ups | Brian | |
2007-10-15 | check for extended swizzles, added TGSI_OPCODE_KILP | Brian | |
2007-10-15 | added print_texkil_op() | Brian | |
2007-10-10 | fix get_result_vector() since fp output slots are not fixed anymore | Brian | |
2007-10-02 | Added TGSI_OPCODE_END | Brian | |
Halt program execution when we get to END instruction. The GLSL compiler puts subroutines after the end instruction so we have to stop before then. | |||
2007-10-01 | use i915_miptree_layout when using an i915 | Brian | |
2007-10-01 | avoid updating vertex format when it doesn't really change | Brian | |
2007-10-01 | disable debug printf | Brian | |
2007-10-01 | don't crash when fog enabled, still not rendered correctly though | Brian | |
2007-10-01 | remove specular color assertion (the path works) | Brian | |
2007-10-01 | fix a few vert/frag program items to get i915 driver going again | Brian | |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin | |
2007-09-28 | Revert "Redoing the way we handle vertex shaders for the draw module." | Zack Rusin | |
This reverts commit 6dcfddb8e2ec2bfb6187b912807fa65f28da2c5e. |