Age | Commit message (Expand) | Author |
---|---|---|
2007-12-24 | i965: a little better way of handling immediates | Zack Rusin |
2007-12-20 | i965: very crude and hacky way of handling immediates | Zack Rusin |
2007-12-19 | 965: make sure stipple state gets uploaded | Keith Whitwell |
2007-12-18 | gallium: rationalize vertex_element state packet | Keith Whitwell |
2007-12-17 | gallium: incorporate alpha state into depth_stencil state object. | Keith Whitwell |
2007-12-13 | 965: get fragment shader compiler compiling | Keith Whitwell |
2007-12-13 | 965: missing code from last commit | Keith Whitwell |
2007-12-11 | gallium: remove redundant clear_color state. | Keith Whitwell |
2007-12-11 | Port i965 driver to Gallium3D. | Zack Rusin |