Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-01-25 | gallium: rename pipe_buffer_handle to pipe_buffer, rework pipebuffer/ code | Keith Whitwell | |
Provide an actual definition of the pipe_buffer struct, containing the parameters used to create the buffer, and its refcount. Shift refcounting buffers out of the winsys interface, similar to surfaces & textures. Rework pipebuffer/ to reflect the fact these changes, and also Michel's reworking of the buffer interface. | |||
2007-12-20 | 965: respect pipe flush flags | Keith Whitwell | |
Now we emit way too many flushes instead of none at all. | |||
2007-12-19 | 965: make sure stipple state gets uploaded | Keith Whitwell | |
2007-12-13 | 965: get fragment shader compiler compiling | Keith Whitwell | |
Don't think that it will run though. | |||
2007-12-11 | Port i965 driver to Gallium3D. | Zack Rusin | |
This is a squashed commit of i965 branch on ssh://people.freedesktop.org/~zack/mesa Because of the porting the branch often didn't compile so squashing it makes more sense. The port is still far from complete. |