Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-06 | gallium: Use p_debug.h instead of non-portable stdio.h/assert.h functions. | José Fonseca | |
2008-01-25 | 965: cope better with range decls for temps, immediates, etc | Keith Whitwell | |
2008-01-04 | 965: use correct offset for constants vs immediates | Keith Whitwell | |
2007-12-24 | i965: a little better way of handling immediates | Zack Rusin | |
2007-12-20 | i965: very crude and hacky way of handling immediates | Zack Rusin | |
2007-12-19 | consts | Zack Rusin | |
2007-12-19 | i965: stuff the outputs into mrf registers when possible | Zack Rusin | |
2007-12-19 | i965: be smarter about register allocation | Zack Rusin | |
2007-12-18 | i965: don't treat swz differently and upload vertex buffers | Zack Rusin | |
2007-12-13 | Actually allocate the output registers. | Zack Rusin | |
In tgsi the output's will (hopefully) consecutive so this check (besides not being currently implemented) is not necessary. | |||
2007-12-12 | i965: compile vertex shaders and emit hardware instructions | Zack Rusin | |
impossible to test because fragment shaders haven't been done yet and it crahses in the fragment shading code. but given that i'm infallible (and highly dillusional) i'm sure it's correct. | |||
2007-12-11 | Port i965 driver to Gallium3D. | Zack Rusin | |
This is a squashed commit of i965 branch on ssh://people.freedesktop.org/~zack/mesa Because of the porting the branch often didn't compile so squashing it makes more sense. The port is still far from complete. |