Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-12-13 | 965: remove dead code | Keith Whitwell | |
2007-12-13 | 965: remove dead code | Keith Whitwell | |
2007-12-13 | 965: remove dead code | Keith Whitwell | |
2007-12-13 | 965: remove reference to metaops | Keith Whitwell | |
2007-12-13 | 965: use state atom array directly | Keith Whitwell | |
2007-12-13 | 965: calculate nr enabled vbos on the fly | Keith Whitwell | |
2007-12-13 | Actually allocate the output registers. | Zack Rusin | |
In tgsi the output's will (hopefully) consecutive so this check (besides not being currently implemented) is not necessary. | |||
2007-12-12 | Remove get/put_tile_rgba() functions. | Brian | |
Temporarily, use the functions from sp_rgba_tile.c | |||
2007-12-12 | PIPE_SCREEN_SURFACE no longer needed | Brian | |
2007-12-12 | 965: remove complex compiler for simple fragment programs. | Keith Whitwell | |
Keep the simple compiler for complex fragment programs... | |||
2007-12-12 | 965: sketch changes to brw_wm_surface_state.c | Keith Whitwell | |
2007-12-12 | 965: delete dead files | Keith Whitwell | |
2007-12-12 | 965: delete dead files | Keith Whitwell | |
2007-12-12 | 965: delete dead files | Keith Whitwell | |
2007-12-12 | i965: compile vertex shaders and emit hardware instructions | Zack Rusin | |
impossible to test because fragment shaders haven't been done yet and it crahses in the fragment shading code. but given that i'm infallible (and highly dillusional) i'm sure it's correct. | |||
2007-12-11 | 965: remove duplicate brw_draw functions, make init a bit cleaner | Keith Whitwell | |
2007-12-11 | gallium: remove set_sampler_units interface | Keith Whitwell | |
The effect of this mapping can be acheived by the state tracker and setting up the pipe texture state pointers to incorporate its affects. | |||
2007-12-11 | gallium: remove redundant clear_color state. | Keith Whitwell | |
2007-12-11 | Port i965 driver to Gallium3D. | Zack Rusin | |
This is a squashed commit of i965 branch on ssh://people.freedesktop.org/~zack/mesa Because of the porting the branch often didn't compile so squashing it makes more sense. The port is still far from complete. |