Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-11-02 | Get fragment shaders working on top of LLVM. | Zack Rusin | |
Redo the entry points, get the output propagation correctly, interpolate the inputs before feeding into llvm for now. | |||
2007-11-02 | Change the fragment shader signature to better match actual | Zack Rusin | |
arguments that we need there. | |||
2007-11-02 | Add basic entry points for fragment shaders. | Zack Rusin | |
2007-11-02 | Renaming llvmtgsi to gallivm. Taking first steps on the way to supporting | Zack Rusin | |
fragment shaders through llvm. |