Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-24 | Introduce linux-llvm target. Remove the llvm code from the default build for ↵ | Zack Rusin | |
now. Cleanup some of the debugging output. | |||
2007-10-24 | Align the load/stores. Reduce the amount of debugging output. | Zack Rusin | |
2007-10-24 | Muchos fixos. gears kinda works. and cases don't crash. | Zack Rusin | |
glorious | |||
2007-10-24 | Cleanup some of the testing code. Implement first pass at actually | Zack Rusin | |
running shaders in llvm. | |||
2007-10-24 | Execution engine is a singleton, for now keep it in the pipe. | Zack Rusin | |
2007-10-24 | Generate the base shader. | Zack Rusin | |
2007-10-24 | Implement the conversion and do the initial execution pass. | Zack Rusin | |
2007-10-24 | Initial stab at LLVM integration. | Zack Rusin | |